Offline 2.105.204.150:28015 checked 10d ago
HyperRev Rust Development | No EAC
Connect
srv = rust.server("2.105.204.150:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 18:25 UTC25d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 2.105.204.150:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 18:25 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 98/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 101/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 87/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 29/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21/1000 |
Quick answers
From the figures on this page.
Population
What position does HyperRev Rust Development | No EAC take in the server rankings?
Rank #15,255 on seven-day player hours for HyperRev Rust Development | No EAC, within the top 70% of all ranked servers.
What population does HyperRev Rust Development | No EAC carry?
Offline now for HyperRev Rust Development | No EAC, with the last sample 10 days 3 hours ago.
About the server
What is the Rust version on HyperRev Rust Development | No EAC?
Version Rust network protocol 2634 and build 167584 on Linux is reported by HyperRev Rust Development | No EAC. Joining needs the same protocol on your game; Steam handles the update.
Is HyperRev Rust Development | No EAC up, and what does its uptime show?
Offline now for HyperRev Rust Development | No EAC, last seen 10 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 21 September 2026.
In which location is HyperRev Rust Development | No EAC hosted?
There is no region published for HyperRev Rust Development | No EAC. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 2.105.204.150:28015.
Settings and map
What rules and settings are recorded for HyperRev Rust Development | No EAC?
You will not find a gather rate in the string HyperRev Rust Development | No EAC. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. The VAC field reads off.
Which map has HyperRev Rust Development | No EAC loaded?
A procedural map runs on HyperRev Rust Development | No EAC, generated by the game.
Wipes and dates
When does HyperRev Rust Development | No EAC wipe, and how often?
A rhythm cannot be read from the wipes of HyperRev Rust Development | No EAC on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 25 days 3 hours ago, and that is the one in play.
What is wipe day on HyperRev Rust Development | No EAC like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold HyperRev Rust Development | No EAC, and which filters?
These Rust Data lists include HyperRev Rust Development | No EAC: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on HyperRev Rust Development | No EAC?
These tags are published by HyperRev Rust Development | No EAC and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into HyperRev Rust Development | No EAC?
The manual route: launch Rust, F1, then client.connect 2.105.204.150:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.