Online 2.24.161.35:28015 checked 10m ago
RadZones
Connect
srv = rust.server("2.24.161.35:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:20 UTC FW26d ago | 0 | NaN | running | 0 |
| 1 | Wed 16 Sep, 16:30 UTC41d ago | 0 | NaN | 15.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 2.24.161.35:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 20:20 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 32/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 58/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 53/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 12/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14/1000 |
Quick answers
From the figures on this page.
Population data
What position does RadZones take in the server rankings?
Rank #15,409 on seven-day player hours for RadZones, within the top 69% of all ranked servers.
How full does RadZones run?
The sample now reads 0 players for RadZones, out of 100 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does RadZones run?
The 48-hour average is 44 server fps, with a low of 6. Buildings, deployables and all else in the world took the count as high as 120,741 entities. Memory peaked at 5,409 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does RadZones run?
The build is Rust network protocol 2634 and build 167584 on Linux, run by RadZones. Steam updates your game for you, but the protocol must match to join.
How reliable is RadZones, and is it online now?
Online is the state at the latest refresh for RadZones. Count back 10 days 7 hours from its reported uptime to get the last restart. 144 of 168 hours up over the last 7 full days, or 86%. Its earliest recorded date in Rust Data is 16 September 2026.
Where does RadZones sit?
No region is published by RadZones. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 2.24.161.35:28015.
Settings and map
What rules and settings are recorded for RadZones?
The name RadZones carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has RadZones loaded?
The game generates the map on RadZones: procedural, size 4,500, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does RadZones wipe, and on what schedule?
The record for RadZones holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 4 hours ago, and that is the one in play.
What is wipe day on RadZones like?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does RadZones appear among Rust Data lists and filters?
These Rust Data lists include RadZones: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RadZones hold?
Read by the game's server browser, the tags RadZones publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join RadZones?
In Rust, F1 opens the console: type client.connect 2.24.161.35:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.