Rust Data

rustdata.spaceservers2.24.172.3:28016.ipynb

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Online 2.24.172.3:28015 checked 9m ago

Lust Perchance

moddedoxide

Connect

srv = rust.server("2.24.172.3:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 1 # peak 3
rank #3,901 # top 18%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k10 Oct13 Oct17 Oct20 Oct24 Oct27 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 16:01 UTC16d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4750 · seed 2110744718
Map of Lust Perchance
map
Procedural Map
size
4750
seed
2110744718
Open on RustMaps

Server

srv.info()
address
2.24.172.3:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 16:01 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average185/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average178/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average32/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average159/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average55/1000

Quick answers

From the figures on this page.

Population data

What position does Lust Perchance take in the server rankings?

Rank #3,901 on seven-day player hours for Lust Perchance, within the top 18% of all ranked servers.

How full does Lust Perchance run?

Lust Perchance reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 1 players and peaked at 3. The 48-hour sample puts the busiest hour at 14:00 UTC, averaging 1 players.

Server data

What does performance look like on Lust Perchance?

Server fps over the last 48 hours averages 56; the floor is 27. Entity numbers reached 127,791, and that includes buildings, deployables and the rest. The memory field tops out at 4,432 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Lust Perchance?

Rust network protocol 2635 and build 168909 on Linux is what Lust Perchance runs. Joining needs the same protocol on your game; Steam handles the update.

Is Lust Perchance up, and what does its uptime show?

Online is the state at the latest refresh for Lust Perchance. A restart about 2 days 9 hours ago is what its reported uptime implies. 161 of 168 hours up over the last 7 full days, or 96%. The first row Rust Data holds for it is dated 10 October 2026.

Where does Lust Perchance sit?

For Lust Perchance, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 2.24.172.3:28015 is its address.

Rules, settings, map

Which rules apply on Lust Perchance, and what settings?

No gather rate appears in the name: Lust Perchance. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on Lust Perchance?

Lust Perchance runs a procedural map of size 4,750 with seed 2110744718, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does Lust Perchance wipe?

A rhythm cannot be read from the wipes of Lust Perchance on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 16 days 3 hours ago, and that is the one in play.

What is wipe day on Lust Perchance like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold Lust Perchance, and which filters?

On Rust Data, Lust Perchance appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Lust Perchance hold?

These tags are published by Lust Perchance and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Lust Perchance?

The manual route: launch Rust, F1, then client.connect 2.24.172.3:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 90,661 players 11,897 servers online