Offline 2.27.243.149:28015 checked 2d ago
TroubleChute
Connect
srv = rust.server("2.27.243.149:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 12:45 UTC21d ago | NaN | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 2.27.243.149:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 12:45 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 161 on average | 35/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 42/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 20/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 4/1000 |
Quick answers
From the figures on this page.
Population
How does TroubleChute compare in the rankings?
Player hours over seven days put TroubleChute at #15,411, in the top 69% of the ranked set.
How many players does TroubleChute hold at once?
Offline now for TroubleChute, with the last sample 2 days 12 hours ago. Over the last seven days it averaged 0 players.
About the server
Which Rust version is TroubleChute on?
Rust network protocol 2635 and build 168909 on Windows is what TroubleChute runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is TroubleChute, and is it up?
The latest sample has TroubleChute offline, with a last sighting 2 days 12 hours ago. 1 of 168 hours up over the last 7 full days, or 1%. The first row Rust Data holds for it is dated 29 September 2026.
In which location is TroubleChute hosted?
For TroubleChute, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 2.27.243.149:28015 is its address.
Map and rules
What rules and settings are recorded for TroubleChute?
No gather rate appears in the name: TroubleChute. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has TroubleChute loaded?
A procedural map runs on TroubleChute, generated by the game.
Wipes and dates
When does TroubleChute wipe, and how often?
Too few wipes are on record for TroubleChute to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 21 days 13 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold TroubleChute, and which filters?
On Rust Data, TroubleChute appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on TroubleChute hold?
These tags are published by TroubleChute and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to TroubleChute?
Enter client.connect 2.27.243.149:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.