Offline 2.27.44.73:28015 checked 24d ago
AR_chebaldo | DEV
Connect
srv = rust.server("2.27.44.73:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 2.27.44.73:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 22:16 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 182/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 187/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 32/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 165/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 58/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does AR_chebaldo | DEV rank?
Player hours over seven days put AR_chebaldo | DEV at #15,958, in the top 70% of the ranked set.
How many players does AR_chebaldo | DEV hold at once?
The current row shows AR_chebaldo | DEV offline; the last response was 24 days 19 hours ago.
Server facts
Which Rust version is AR_chebaldo | DEV on?
The build is Rust network protocol 2634 and build 166652 on Windows, run by AR_chebaldo | DEV. Joining needs the same protocol on your game; Steam handles the update.
How reliable is AR_chebaldo | DEV, and is it up?
Offline now for AR_chebaldo | DEV, last seen 24 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 2 October 2026.
Where does AR_chebaldo | DEV sit?
There is no region published for AR_chebaldo | DEV. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 2.27.44.73:28015 is its address.
Rules, settings, map
What rules and settings are recorded for AR_chebaldo | DEV?
The name AR_chebaldo | DEV carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has AR_chebaldo | DEV selected?
The game generates its map: procedural, on AR_chebaldo | DEV.
Wipes and dates
On what schedule does AR_chebaldo | DEV wipe?
A rhythm cannot be read from the wipes of AR_chebaldo | DEV on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 24 days 21 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain AR_chebaldo | DEV?
These Rust Data lists include AR_chebaldo | DEV: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on AR_chebaldo | DEV hold?
These tags are published by AR_chebaldo | DEV and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into AR_chebaldo | DEV?
In Rust, F1 opens the console: type client.connect 2.27.44.73:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.