Online 2.28.130.79:28015 checked 13m ago
RustClans RT PoC
Connect
srv = rust.server("2.28.130.79:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 4242
- map
- Procedural Map
- size
- 3500
- seed
- 4242
Server
srv.info()- address
- 2.28.130.79:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 15:34 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 137/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 127/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 124/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 38/1000 |
Quick answers
From the figures on this page.
Population
What position does RustClans RT PoC take in the server rankings?
Player hours over seven days put RustClans RT PoC at #13,698, in the top 62% of the ranked set.
What population does RustClans RT PoC carry?
RustClans RT PoC reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 18:00 UTC, mean 0 players.
Server facts
How smoothly does RustClans RT PoC run?
Averaged over 48 hours: 75 server fps, never under 54. The entity count peaked at 145,049, covering buildings, deployables and the rest of the world. The memory field tops out at 3,811 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does RustClans RT PoC run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by RustClans RT PoC. Joining needs the same protocol on your game; Steam handles the update.
Is RustClans RT PoC up, and what does its uptime show?
The current sample puts RustClans RT PoC online. Count back 25 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 11 October 2026.
Which location does RustClans RT PoC run from?
There is no region published for RustClans RT PoC. Rust Data does not look up where the machine stands; it shows where a server says it is. 2.28.130.79:28015 is its address.
Rules, settings, map
Which settings and rules does RustClans RT PoC run?
The name RustClans RT PoC carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on RustClans RT PoC?
The game generates the map on RustClans RT PoC: procedural, size 3,500, seed 4242. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does RustClans RT PoC wipe, and how often?
The record for RustClans RT PoC holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 16 days 6 hours ago.
Tags and filters
Which Rust Data filters and lists contain RustClans RT PoC?
These Rust Data lists include RustClans RT PoC: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on RustClans RT PoC?
The game's server browser reads these tags from RustClans RT PoC: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into RustClans RT PoC?
The manual route: launch Rust, F1, then client.connect 2.28.130.79:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.