Rust Data

rustdata.spaceservers2.28.131.218:28015.ipynb

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Offline 2.28.131.218:28010 checked 26d ago

Rustoria.co - US Mondays Preview Server (Map #4)

moddedpve

Connect

srv = rust.server("2.28.131.218:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #16,537 # top 70%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 07:24 UTC26d ago 0 NaN running 0
1 Wed 30 Sep, 23:18 UTC27d ago 0 NaN 0.3 days 0
2 Wed 30 Sep, 17:05 UTC27d ago 0 NaN 0.3 days 0
3 Wed 30 Sep, 09:26 UTC27d ago 0 NaN 0.3 days 0
4 Wed 30 Sep, 02:36 UTC27d ago 0 NaN 0.3 days 0
5 Tue 29 Sep, 20:35 UTC28d ago 0 NaN 0.3 days 0
6 Tue 29 Sep, 13:48 UTC28d ago 0 NaN 0.3 days 0
7 Tue 29 Sep, 06:50 UTC28d ago 0 NaN 0.3 days 0
8 Tue 29 Sep, 00:43 UTC28d ago 0 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1337
Custom map, no picture published
map
Custom Map
size
4000
seed
1337

Server

srv.info()
address
2.28.131.218:28010
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 12:22 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 244 on average318/2000
1Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 96 on average148/200
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 52 on average57/200
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average44/200
4Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 39 on average38/200
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average43/100

Quick answers

From the figures on this page.

Population

What position does Rustoria.co - US Mondays Preview Server (Map #4) take in the server rankings?

Player hours over seven days put Rustoria.co - US Mondays Preview Server (Map #4) at #16,537, in the top 70% of the ranked set.

How many players does Rustoria.co - US Mondays Preview Server (Map #4) hold at once?

Rustoria.co - US Mondays Preview Server (Map #4) returns no live count at this refresh, having last been seen 26 days 10 hours ago.

About the server

What Rust version does Rustoria.co - US Mondays Preview Server (Map #4) run?

Rust network protocol 2634 and build 166472 on Linux is what Rustoria.co - US Mondays Preview Server (Map #4) runs. Joining needs the same protocol on your game; Steam handles the update.

Is Rustoria.co - US Mondays Preview Server (Map #4) up, and what does its uptime show?

The latest sample has Rustoria.co - US Mondays Preview Server (Map #4) offline, with a last sighting 26 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 28 September 2026.

In which location is Rustoria.co - US Mondays Preview Server (Map #4) hosted?

No region tag is published by Rustoria.co - US Mondays Preview Server (Map #4), though its name points to North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 2.28.131.218:28010.

Rules, settings, map

Which settings and rules does Rustoria.co - US Mondays Preview Server (Map #4) run?

No gather rate appears in the name: Rustoria.co - US Mondays Preview Server (Map #4). Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. VAC, Valve's anti-cheat, is enabled.

What is the map on Rustoria.co - US Mondays Preview Server (Map #4)?

The game generates the map on Rustoria.co - US Mondays Preview Server (Map #4): procedural, size 4,000, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipe schedule

On what schedule does Rustoria.co - US Mondays Preview Server (Map #4) wipe?

No next wipe can be predicted for Rustoria.co - US Mondays Preview Server (Map #4), which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 26 days 11 hours ago, and that is the one in play.

What is wipe day on Rustoria.co - US Mondays Preview Server (Map #4) like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags, lists

Where does Rustoria.co - US Mondays Preview Server (Map #4) appear among Rust Data lists and filters?

On Rust Data, Rustoria.co - US Mondays Preview Server (Map #4) appears in these lists: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which meanings do the tags on Rustoria.co - US Mondays Preview Server (Map #4) hold?

Read by the game's server browser, the tags Rustoria.co - US Mondays Preview Server (Map #4) publishes are: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166472 (Build): Recorded game build: 166472; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players; builds (Build server): Base design and practice; creative (Creative): Build freely, with no gathering: sandbox mode; training (Combat training): Training server: practise aim and PvP, loot supplied; modded (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Rustoria.co - US Mondays Preview Server (Map #4)?

The manual route: launch Rust, F1, then client.connect 2.28.131.218:28010. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players Slot count: 0.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166472
Build Recorded game build: 166472.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.
builds
Build server Base design and practice.
creative
Creative Build freely, with no gathering: sandbox mode.
training
Combat training Training server: practise aim and PvP, loot supplied.

Mods and access

modded
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,097 players 11,747 servers online