Online 2.28.133.234:28015 checked 16m ago
Shortcut Private Development
Connect
srv = rust.server("2.28.133.234:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 03:25 UTC12d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 2.28.133.234:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 03:25 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 174/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 155/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 131/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 14/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 48/1000 |
Quick answers
From the figures on this page.
Population
What position does Shortcut Private Development take in the server rankings?
Player hours over seven days put Shortcut Private Development at #10,429, in the top 47% of the ranked set.
How many players does Shortcut Private Development hold at once?
Shortcut Private Development reports 0 players at this refresh, with 4 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 18:00 UTC, averaging 0 players.
Server facts
Which Rust version is Shortcut Private Development on?
Rust network protocol 2635 and build 168909 on Linux is what Shortcut Private Development runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Shortcut Private Development, and is it up?
Shortcut Private Development reports itself online at the current refresh. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 10 October 2026.
Where does Shortcut Private Development sit?
For Shortcut Private Development, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 2.28.133.234:28015.
Rules, settings, map
Which settings and rules does Shortcut Private Development run?
You will not find a gather rate in the string Shortcut Private Development. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC off.
Wipes and dates
On what schedule does Shortcut Private Development wipe?
The record for Shortcut Private Development holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 12 days 10 hours ago.
On Shortcut Private Development, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Where does Shortcut Private Development appear among Rust Data lists and filters?
On Rust Data, Shortcut Private Development appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Shortcut Private Development hold?
These tags are published by Shortcut Private Development and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Shortcut Private Development?
In Rust, F1 opens the console: type client.connect 2.28.133.234:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.