Rust Data

rustdata.spaceservers2.28.134.150:28015.ipynb

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Offline 2.28.134.150:28010 checked 26d ago

Rustoria.co - US Main Preview Server (Map #3)

moddedpve

Connect

srv = rust.server("2.28.134.150:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #16,537 # top 70%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 07:22 UTC26d ago 0 NaN running 0
1 Wed 30 Sep, 23:18 UTC26d ago 0 NaN 0.3 days 0
2 Wed 30 Sep, 17:04 UTC27d ago 0 NaN 0.3 days 0
3 Wed 30 Sep, 09:28 UTC27d ago 0 NaN 0.3 days 0
4 Wed 30 Sep, 02:43 UTC27d ago 0 NaN 0.3 days 0
5 Tue 29 Sep, 20:32 UTC28d ago 0 NaN 0.3 days 0
6 Tue 29 Sep, 13:50 UTC28d ago 0 NaN 0.3 days 0
7 Tue 29 Sep, 07:09 UTC28d ago 0 NaN 0.3 days 0
8 Tue 29 Sep, 00:46 UTC28d ago 0 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Custom map, no picture published
map
Custom Map
size
4500
seed
1337

Server

srv.info()
address
2.28.134.150:28010
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 12:21 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average277/2000
1Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 96 on average135/200
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 52 on average52/200
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average40/200
4Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 39 on average27/200
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average26/100

Quick answers

From the figures on this page.

Population data

How does Rustoria.co - US Main Preview Server (Map #3) compare in the rankings?

Player hours over seven days put Rustoria.co - US Main Preview Server (Map #3) at #16,537, in the top 70% of the ranked set.

How many players does Rustoria.co - US Main Preview Server (Map #3) hold at once?

Rustoria.co - US Main Preview Server (Map #3) returns no live count at this refresh, having last been seen 26 days 8 hours ago.

About the server

What is the Rust version on Rustoria.co - US Main Preview Server (Map #3)?

Version Rust network protocol 2634 and build 166472 on Linux is reported by Rustoria.co - US Main Preview Server (Map #3). Steam updates your game for you, but the protocol must match to join.

Is Rustoria.co - US Main Preview Server (Map #3) up, and what does its uptime show?

Offline now for Rustoria.co - US Main Preview Server (Map #3), last seen 26 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 28 September 2026.

In which location is Rustoria.co - US Main Preview Server (Map #3) hosted?

Its name points to North America, but Rustoria.co - US Main Preview Server (Map #3) publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 2.28.134.150:28010.

Map and rules

Which rules apply on Rustoria.co - US Main Preview Server (Map #3), and what settings?

No gather rate appears in the name: Rustoria.co - US Main Preview Server (Map #3). Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. VAC, Valve's anti-cheat, is enabled.

Which map has Rustoria.co - US Main Preview Server (Map #3) loaded?

Size 4,500, seed 1337: the procedural map on Rustoria.co - US Main Preview Server (Map #3), generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipes and dates

When does Rustoria.co - US Main Preview Server (Map #3) wipe, and on what schedule?

Rustoria.co - US Main Preview Server (Map #3) wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 9 hours ago.

What is wipe day on Rustoria.co - US Main Preview Server (Map #3) like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Where does Rustoria.co - US Main Preview Server (Map #3) appear among Rust Data lists and filters?

On Rust Data, Rustoria.co - US Main Preview Server (Map #3) appears in these lists: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the server tags on Rustoria.co - US Main Preview Server (Map #3)?

Read by the game's server browser, the tags Rustoria.co - US Main Preview Server (Map #3) publishes are: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166472 (Build): The server runs build 166472; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; builds (Build server): Base design and practice; creative (Creative): Build freely, with no gathering: sandbox mode; training (Combat training): Loot is handed to you for aim and PvP practice; modded (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Rustoria.co - US Main Preview Server (Map #3)?

The manual route: launch Rust, F1, then client.connect 2.28.134.150:28010. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players Slot count: 0.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166472
Build The server runs build 166472.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.
builds
Build server Base design and practice.
creative
Creative Build freely, with no gathering: sandbox mode.
training
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

modded
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,203 players 11,808 servers online