Rust Data

rustdata.spaceservers2.28.136.236:28015.ipynb

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Offline 2.28.136.236:28010 checked 26d ago

Rustoria.co - US Long Preview Server (Map #1)

moddedpve

Connect

srv = rust.server("2.28.136.236:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #16,537 # top 70%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 07:29 UTC26d ago 0 NaN running 0
1 Wed 30 Sep, 23:18 UTC26d ago 0 NaN 0.3 days 0
2 Wed 30 Sep, 17:03 UTC27d ago 0 NaN 0.3 days 0
3 Wed 30 Sep, 09:26 UTC27d ago 0 NaN 0.3 days 0
4 Tue 29 Sep, 23:26 UTC27d ago 0 NaN 0.4 days 0
5 Tue 29 Sep, 14:33 UTC28d ago 0 NaN 0.4 days 0
6 Tue 29 Sep, 08:24 UTC28d ago 0 NaN 0.3 days 0
7 Tue 29 Sep, 01:25 UTC28d ago 1 NaN 0.3 days 0
8 Mon 28 Sep, 18:13 UTC29d ago 1 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4750 · seed 1337
Custom map, no picture published
map
Custom Map
size
4750
seed
1337

Server

srv.info()
address
2.28.136.236:28010
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 12:22 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average247/2000
1Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 95 on average110/200
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 53 on average41/200
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 40 on average34/200
4Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 40 on average22/200
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average25/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rustoria.co - US Long Preview Server (Map #1) rank?

Over the last seven days Rustoria.co - US Long Preview Server (Map #1) sits at #16,537 on player hours, in the top 70% of ranked servers.

What population does Rustoria.co - US Long Preview Server (Map #1) carry?

Rustoria.co - US Long Preview Server (Map #1) returns no live count at this refresh, having last been seen 26 days 7 hours ago.

Server data

Which Rust version is Rustoria.co - US Long Preview Server (Map #1) on?

Version Rust network protocol 2634 and build 166472 on Linux is reported by Rustoria.co - US Long Preview Server (Map #1). Steam updates your game for you, but the protocol must match to join.

How reliable is Rustoria.co - US Long Preview Server (Map #1), and is it up?

Rustoria.co - US Long Preview Server (Map #1) is offline at this refresh; the last response came 26 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 28 September 2026.

In which location is Rustoria.co - US Long Preview Server (Map #1) hosted?

The name of Rustoria.co - US Long Preview Server (Map #1) points to North America, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 2.28.136.236:28010.

Rules, settings, map

What rules and settings are recorded for Rustoria.co - US Long Preview Server (Map #1)?

You will not find a gather rate in the string Rustoria.co - US Long Preview Server (Map #1). The group limit sits at the default of 8 players. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Anti-cheat status: VAC on.

Which map has Rustoria.co - US Long Preview Server (Map #1) selected?

The game generates the map on Rustoria.co - US Long Preview Server (Map #1): procedural, size 4,750, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipes and dates

When does Rustoria.co - US Long Preview Server (Map #1) wipe, and how often?

Irregular wipe times on Rustoria.co - US Long Preview Server (Map #1) leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 7 hours ago.

What is wipe day on Rustoria.co - US Long Preview Server (Map #1) like?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does Rustoria.co - US Long Preview Server (Map #1) appear among Rust Data lists and filters?

These Rust Data lists include Rustoria.co - US Long Preview Server (Map #1): Modded Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which meanings do the tags on Rustoria.co - US Long Preview Server (Map #1) hold?

These tags are published by Rustoria.co - US Long Preview Server (Map #1) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166472 (Build): The server runs build 166472; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): No player-versus-player combat; the danger comes from the world; builds (Build server): Practise base building and design here; creative (Creative): Build freely, with no gathering: sandbox mode; training (Combat training): Practise aim and PvP; the loot is provided; modded (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Rustoria.co - US Long Preview Server (Map #1)?

Enter client.connect 2.28.136.236:28010 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players Slot count: 0.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166472
Build The server runs build 166472.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.
builds
Build server Practise base building and design here.
creative
Creative Build freely, with no gathering: sandbox mode.
training
Combat training Practise aim and PvP; the loot is provided.

Mods and access

modded
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 90,661 players 11,897 servers online