Offline 2.29.20.110:28010 checked 28d ago
Rustoria.co - US Main Preview Server (Map #1)
Connect
srv = rust.server("2.29.20.110:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 30 Sep, 03:22 UTC28d ago | 0 | NaN | running | 0 |
| 1 | Tue 29 Sep, 03:04 UTC29d ago | 0 | NaN | 1 days | 0 |
| 2 | Mon 28 Sep, 02:35 UTC30d ago | 0 | NaN | 1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1337- map
- Custom Map
- size
- 4250
- seed
- 1337
Server
srv.info()- address
- 2.29.20.110:28010
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 03:22 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 58/2000 |
| 1 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 100 on average | 26/200 |
| 2 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 28/200 |
| 3 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 20/200 |
| 4 | Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 37 on average | 8/200 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 35 on average | 12/100 |
Quick answers
From the figures on this page.
Population data
How does Rustoria.co - US Main Preview Server (Map #1) compare in the rankings?
Rank #16,837 on seven-day player hours for Rustoria.co - US Main Preview Server (Map #1), within the top 70% of all ranked servers.
What population does Rustoria.co - US Main Preview Server (Map #1) carry?
The current row shows Rustoria.co - US Main Preview Server (Map #1) offline; the last response was 28 days 7 hours ago.
Server data
Which Rust version is Rustoria.co - US Main Preview Server (Map #1) on?
Version Rust network protocol 2634 and build 166285 on Linux is reported by Rustoria.co - US Main Preview Server (Map #1). The protocol has to match before you can join, and Steam does the updating.
Is Rustoria.co - US Main Preview Server (Map #1) up, and what does its uptime show?
The latest sample has Rustoria.co - US Main Preview Server (Map #1) offline, with a last sighting 28 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 27 September 2026.
Where does Rustoria.co - US Main Preview Server (Map #1) sit?
No region tag is published by Rustoria.co - US Main Preview Server (Map #1), though its name points to North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 2.29.20.110:28010 is its address.
Settings and map
Which rules apply on Rustoria.co - US Main Preview Server (Map #1), and what settings?
You will not find a gather rate in the string Rustoria.co - US Main Preview Server (Map #1). The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. VAC, Valve's anti-cheat, is enabled.
What is the map on Rustoria.co - US Main Preview Server (Map #1)?
Rustoria.co - US Main Preview Server (Map #1) runs a procedural map of size 4,250 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipe schedule
On what schedule does Rustoria.co - US Main Preview Server (Map #1) wipe?
Rustoria.co - US Main Preview Server (Map #1) wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 28 days 7 hours ago, and that is the one in play.
On Rustoria.co - US Main Preview Server (Map #1), what happens on wipe day?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which Rust Data filters and lists contain Rustoria.co - US Main Preview Server (Map #1)?
These Rust Data lists include Rustoria.co - US Main Preview Server (Map #1): Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meanings do the tags on Rustoria.co - US Main Preview Server (Map #1) hold?
Read by the game's server browser, the tags Rustoria.co - US Main Preview Server (Map #1) publishes are: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166285 (Build): Build number: 166285; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): PvE: the world is the threat, not other players; builds (Build server): A place to design and practise bases; creative (Creative): Build freely, with no gathering: sandbox mode; training (Combat training): Training server: practise aim and PvP, loot supplied; modded (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Rustoria.co - US Main Preview Server (Map #1)?
Enter client.connect 2.29.20.110:28010 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.