Offline 2.31.49.216:28015 checked 1d ago
tbe-export
Connect
srv = rust.server("2.31.49.216:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 15:09 UTC1d ago | NaN | NaN | running | 0 |
| 1 | Sun 25 Oct, 15:08 UTC2d ago | 0 | NaN | 1 days | 0 |
| 2 | Sat 24 Oct, 15:08 UTC3d ago | 0 | NaN | 1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 2.31.49.216:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 15:09 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 187/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 152/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 136/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 14/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 44/1000 |
Quick answers
From the figures on this page.
Population data
What position does tbe-export take in the server rankings?
Over the last seven days tbe-export sits at #15,432 on player hours, in the top 69% of ranked servers.
How many players does tbe-export hold at once?
The current row shows tbe-export offline; the last response was 45 hours ago. Over the last seven days it averaged 0 players.
About the server
Which Rust version is tbe-export on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by tbe-export. The protocol has to match before you can join, and Steam does the updating.
Is tbe-export up, and what does its uptime show?
The latest sample has tbe-export offline, with a last sighting 45 hours ago. 3 of 96 hours up over the last 4 full days, or 3%. The first row Rust Data holds for it is dated 23 October 2026.
In which location is tbe-export hosted?
No region is published by tbe-export. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 2.31.49.216:28015.
Map and rules
Which rules apply on tbe-export, and what settings?
You will not find a gather rate in the string tbe-export. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has tbe-export selected?
A procedural map runs on tbe-export, generated by the game.
Wipe schedule
When does tbe-export wipe, and how often?
No next wipe can be predicted for tbe-export, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 45 hours ago.
What is wipe day on tbe-export like?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold tbe-export, and which filters?
On Rust Data, tbe-export appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on tbe-export hold?
The game's server browser reads these tags from tbe-export: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to tbe-export?
In Rust, F1 opens the console: type client.connect 2.31.49.216:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.