Offline 2.58.66.249:29115 checked 2d ago
CompanionNPC LAN test
Connect
srv = rust.server("2.58.66.249:29117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 2.58.66.249:29115
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 13:36 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 81/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 82/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 84/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 20/1000 |
Quick answers
From the figures on this page.
Population
What position does CompanionNPC LAN test take in the server rankings?
Player hours over seven days put CompanionNPC LAN test at #10,096, in the top 45% of the ranked set.
How full does CompanionNPC LAN test run?
Offline now for CompanionNPC LAN test, with the last sample 2 days 5 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
What Rust version does CompanionNPC LAN test run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by CompanionNPC LAN test. Joining needs the same protocol on your game; Steam handles the update.
How reliable is CompanionNPC LAN test, and is it online now?
The latest sample has CompanionNPC LAN test offline, with a last sighting 2 days 5 hours ago. Over the last 1 full day the hours up number 0 of 24, 0%. Its earliest recorded date in Rust Data is 25 October 2026.
Which location does CompanionNPC LAN test run from?
There is no region published for CompanionNPC LAN test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 2.58.66.249:29115 is its address.
Rules, settings, map
Which rules apply on CompanionNPC LAN test, and what settings?
The name CompanionNPC LAN test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. The VAC field reads off.
Which map has CompanionNPC LAN test selected?
A procedural map runs on CompanionNPC LAN test, generated by the game.
Wipe data
When does CompanionNPC LAN test wipe, and on what schedule?
Too few wipes are on record for CompanionNPC LAN test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 2 days 9 hours ago.
Lists and tags
Which Rust Data filters and lists contain CompanionNPC LAN test?
The Rust Data lists that CompanionNPC LAN test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on CompanionNPC LAN test?
The game's server browser reads these tags from CompanionNPC LAN test: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to CompanionNPC LAN test?
In Rust, F1 opens the console: type client.connect 2.58.66.249:29115. Launch Rust on this page does the same by opening the game through Steam and connecting.