Online EA 20.78.0.188:28015 checked 9m ago
RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01
Connect
srv = rust.server("20.78.0.188:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers, top 70% in EA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:08 UTC FW26d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [JP] DON-tacos PvE | EA · groups of 8+ · monthly · 11 on average | 2/100 |
| 1 | 『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪 | EA · groups of 8+ · monthly · 4 on average | 2/188 |
| 2 | 【萌新PVP】2倍|月清|上班族|种植|50维护|养老 | EA · groups of 8+ · monthly · 3 on average | 2/100 |
| 3 | #1[坚果]原倍 仿官/不限/萌新/养老/月清 | EA · groups of 8+ · monthly · 2 on average | 0/500 |
| 4 | 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 | EA · groups of 8+ · monthly · 2 on average | 0/188 |
| 5 | 温柔乡:一个有爱的PVE养老服务器 | EA · groups of 8+ · monthly · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Player counts
How does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 compare in the rankings?
Player hours over the last seven days: #5,035 for RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01, #381 in Asia, within the top 23% of the ranked set.
How many players does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 hold at once?
The sample now reads 0 players for RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 08:00 UTC, averaging 1 players.
Server data
How smoothly does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 run?
Averaged over 48 hours: 32 server fps, never under 32. Buildings, deployables and all else in the world took the count as high as 84,127 entities. Memory peaked at 3,754 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?
Rust network protocol 2635 and build 168909 on Linux is what RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 runs. Steam updates your game for you, but the protocol must match to join.
Is RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 up, and what does its uptime show?
Online is the state at the latest refresh for RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01. The uptime it reports puts the last restart about 4 days 15 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 sit?
The EA tag is what RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 uses to list itself in Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 20.78.0.188:28015.
Rules, settings, map
Which rules apply on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01, and what settings?
The name RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
What is the map on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?
The game generates the map on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01: procedural, size 3,750, seed 255308939. Because size and seed determine the map, it can be viewed on RustMaps via this page. RustWorld TKY1 is what the map name field says.
Wipe data
When does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 wipe, and on what schedule?
Once a month RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 26 days 1 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
On RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01, what happens on wipe day?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 42 hours in.
Lists and tags
Which lists on Rust Data hold RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01, and which filters?
These Rust Data lists include RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01: Modded Rust servers. Under these filters on the server list, it is listed: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 hold?
These tags are published by RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EA (East Asia): In the server browser it sits under East Asia. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?
The manual route: launch Rust, F1, then client.connect 20.78.0.188:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at http://www.rustworld.cc/.
