Offline 201.187.212.8:28045 checked 20d ago
server2 test
Connect
srv = rust.server("201.187.212.8:28046")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 352165132
- map
- Procedural Map
- size
- 3500
- seed
- 352165132
Server
srv.info()- address
- 201.187.212.8:28045
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 17:54 UTC
- hostname
- ^
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 48/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 61/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 58/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 13/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 17/1000 |
Quick answers
From the figures on this page.
Population data
How does server2 test compare in the rankings?
Rank #15,909 on seven-day player hours for server2 test, within the top 72% of all ranked servers.
How many players does server2 test hold at once?
server2 test returns no live count at this refresh, having last been seen 20 days 6 hours ago.
Server facts
Which Rust version is server2 test on?
The build is Rust network protocol 2634 and build 166652 on Windows, run by server2 test. Steam updates your game for you, but the protocol must match to join.
Is server2 test up, and what does its uptime show?
server2 test is offline at this refresh; the last response came 20 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 7 October 2026.
In which location is server2 test hosted?
For server2 test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 201.187.212.8:28045 is its address.
Map and rules
What rules and settings are recorded for server2 test?
The name server2 test carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has server2 test selected?
Size 3,500, seed 352165132: the procedural map on server2 test, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does server2 test wipe, and on what schedule?
A rhythm cannot be read from the wipes of server2 test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 21 days 5 hours ago.
Tags, lists
Where does server2 test appear among Rust Data lists and filters?
The Rust Data lists that server2 test fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on server2 test?
These tags are published by server2 test and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into server2 test?
Enter client.connect 201.187.212.8:28045 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.