Rust Data

rustdata.spaceservers201.235.233.251:28016.ipynb

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Offline 201.235.233.251:28015 checked 10d ago

Pibeland: Segundo Acto II

moddedcarbon

Connect

srv = rust.server("201.235.233.251:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,316 # top 70%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 17:01 UTC12d ago 3 NaN running 2
1 Thu 15 Oct, 19:24 UTC13d ago 3 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1281909505
Map of Pibeland: Segundo Acto II
map
Procedural Map
size
3500
seed
1281909505
Open on RustMaps

Server

srv.info()
address
201.235.233.251:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 22:37 UTC
hostname
–
first seen
15 Oct 2026

About this server · in its own words

print(srv.description)
PIBELAND — ACTO 2: EL LEGADO DE LA GUERRA Todo comenzó en el Acto 0. Mausito, Leo, Toma, Mauri, Nico y Requete llegaron a una isla donde sobrevivir significaba construir, conquistar y estar dispuesto a pelear por cada recurso. Las primeras bases se convirtieron en fortalezas. Las disputas terminaron en guerras y las alianzas comenzaron a quebrarse. Entre todos, Mausito era el más poderoso: controlaba territorios, acumulaba armas y su nombre imponía respeto en toda la isla. Requete murió durante los conflictos del Acto 0. Pero la mayor batalla de aquella etapa llegaría cuando los habitantes restantes dejaron de lado sus diferencias y se unieron para enfrentar a Mausito. Prepararon un raideo conjunto contra su fortaleza, decididos a terminar con su dominio. Las explosiones abrieron sus muros y el fuego consumió la base. Entre los disparos, el humo y los derrumbes, perdieron de vista a Mausito. Cuando terminó el ataque, solo quedaron escombros. Mausito fue declarado muerto. Se creyó que había quedado sepultado entre las ruinas, pero nadie encontró su cuerpo. Nadie pudo confirmar haberlo visto morir. Desde aquella noche, no se supo nada más de él. Leo, Toma, Mauri y Nico sobrevivieron. Mientras luchaban por ocupar el lugar que Mausito había dejado, algo extraño ocurrió frente a la costa. Una noche llegaron barcos sin luces. Unos hombres desconocidos bajaron de ellos con cuatro prisioneros: Tome, Ense, Risso y Escarcha. Los llevaron a distintos lugares de la isla y los abandonaron desnudos, sin comida, sin herramientas y sin decirles por qué estaban allí. C

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average102/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average120/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average46/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

Quick answers

From the figures on this page.

Population data

How does Pibeland: Segundo Acto II compare in the rankings?

Rank #15,316 on seven-day player hours for Pibeland: Segundo Acto II, within the top 70% of all ranked servers.

How full does Pibeland: Segundo Acto II run?

Pibeland: Segundo Acto II returns no live count at this refresh, having last been seen 10 days 20 hours ago.

About the server

What Rust version does Pibeland: Segundo Acto II run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by Pibeland: Segundo Acto II. The protocol has to match before you can join, and Steam does the updating.

How reliable is Pibeland: Segundo Acto II, and is it up?

The latest sample has Pibeland: Segundo Acto II offline, with a last sighting 10 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 15 October 2026.

In which location is Pibeland: Segundo Acto II hosted?

For Pibeland: Segundo Acto II, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 201.235.233.251:28015.

Settings and map

What rules and settings are recorded for Pibeland: Segundo Acto II?

The name Pibeland: Segundo Acto II carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Pibeland: Segundo Acto II loaded?

Pibeland: Segundo Acto II runs a procedural map of size 3,500 with seed 1281909505, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Pibeland: Segundo Acto II wipe, and how often?

A rhythm cannot be read from the wipes of Pibeland: Segundo Acto II on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 12 days 9 hours ago, and that is the one in play.

On Pibeland: Segundo Acto II, what happens on wipe day?

Recent wipes averaged 3 players at their peak. The crowd on the latest wipe topped out 3 hours after it began.

Tags and filters

Which Rust Data filters and lists contain Pibeland: Segundo Acto II?

On Rust Data, Pibeland: Segundo Acto II appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Pibeland: Segundo Acto II hold?

Read by the game's server browser, the tags Pibeland: Segundo Acto II publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Pibeland: Segundo Acto II?

The manual route: launch Rust, F1, then client.connect 201.235.233.251:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp15
Max players Slot count: 15.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,162 players 11,632 servers online