Rust Data

rustdata.spaceservers202.173.100.197:28016.ipynb

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Online 202.173.100.197:28015 checked 9m ago

Neochi_server_1009_wipe

moddedoxide

Connect

srv = rust.server("202.173.100.197:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #8,221 # top 37%
last wipe 19d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 02:49 UTC19d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4760 · seed 832499012
Map of Neochi_server_1009_wipe
map
Procedural Map
size
4760
seed
832499012
Open on RustMaps

Server

srv.info()
address
202.173.100.197:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 02:49 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average35/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average46/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average35/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Neochi_server_1009_wipe rank?

Over the last seven days Neochi_server_1009_wipe sits at #8,221 on player hours, in the top 37% of ranked servers.

How full does Neochi_server_1009_wipe run?

Current row: 0 players on Neochi_server_1009_wipe, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 11:00 UTC, averaging 0 players.

Server data

How smoothly does Neochi_server_1009_wipe run?

Server fps over the last 48 hours averages 41; the floor is 30. The entity count peaked at 136,233, covering buildings, deployables and the rest of the world. The memory field tops out at 5,174 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Neochi_server_1009_wipe run?

Rust network protocol 2635 and build 168909 on Windows is what Neochi_server_1009_wipe runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Neochi_server_1009_wipe, and is it up?

Online is the state at the latest refresh for Neochi_server_1009_wipe. Count back 12 hours from its reported uptime to get the last restart. Uptime of 86% across the last 7 full days: 144 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does Neochi_server_1009_wipe run from?

No region is published by Neochi_server_1009_wipe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 202.173.100.197:28015 is its address.

Settings and map

Which rules apply on Neochi_server_1009_wipe, and what settings?

The name Neochi_server_1009_wipe carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Neochi_server_1009_wipe selected?

Neochi_server_1009_wipe runs a procedural map of size 4,760 with seed 832499012, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Neochi_server_1009_wipe wipe, and on what schedule?

The record for Neochi_server_1009_wipe holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 19 days 21 hours ago.

On Neochi_server_1009_wipe, what happens on wipe day?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 12 hours in.

Tags, lists

Which Rust Data filters and lists contain Neochi_server_1009_wipe?

On Rust Data, Neochi_server_1009_wipe appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Neochi_server_1009_wipe hold?

These tags are published by Neochi_server_1009_wipe and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Neochi_server_1009_wipe?

In Rust, F1 opens the console: type client.connect 202.173.100.197:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/uSjckZetqP is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,884 players 11,696 servers online