Rust Data

rustdata.spaceservers202.189.21.178:30017.ipynb

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Online EA 202.189.21.178:30015 checked 9m ago

rustjl.cn

monthly wipes vanillamoddedoxide

Connect

srv = rust.server("202.189.21.178:30017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,269 # top 68% · #472 in EA
last wipe 25d ago # monthly schedule
next wipe 6d 22h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 68% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3200 · seed 1
Map of  rustjl.cn
map
Procedural Map
size
3200
seed
1
Open on RustMaps

Server

srv.info()
address
202.189.21.178:30015
region
EA
max players
500
group limit
8, the default
wipe schedule
monthly
last wipe
4 Oct 2026, 11:12 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average1/100
1『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪EA · groups of 8+ · monthly · 4 on average2/188
2【萌新PVP】2倍|月清|上班族|种植|50维护|养老EA · groups of 8+ · monthly · 3 on average2/100
3『夜猫子』2倍1废/独狼/SOLO/无法组队/官清EA · groups of 8+ · monthly · 2 on average0/188
4#1[坚果]原倍 仿官/不限/萌新/养老/月清EA · groups of 8+ · monthly · 1 on average1/500
5『无期』1000倍/双生态/PVP&PVE/萌新首选EA · groups of 8+ · monthly · 1 on average0/100

Quick answers

From the figures on this page.

Population data

How does rustjl.cn compare in the rankings?

On seven-day player hours rustjl.cn is #15,269 overall and #472 in Asia, inside the top 68% of all ranked servers.

How many players does rustjl.cn hold at once?

rustjl.cn reports 0 players at this refresh, with 500 slots configured. Over the last seven days it averaged 0 players.

Server facts

How well does rustjl.cn perform?

The 48-hour average is 155 server fps, with a low of 109. The entity count peaked at 54,576, covering buildings, deployables and the rest of the world. A high of 3,041 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is rustjl.cn on?

Rust network protocol 2634 and build 166652 on Windows is what rustjl.cn runs. Steam updates your game for you, but the protocol must match to join.

Is rustjl.cn up, and what does its uptime show?

rustjl.cn reports itself online at the current refresh. A restart about 8 days 9 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 4 October 2026.

Which location does rustjl.cn run from?

The EA tag is what rustjl.cn uses to list itself in Asia. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 202.189.21.178:30015 is its address.

Rules, settings, map

Which rules apply on rustjl.cn, and what settings?

You will not find a gather rate in the string rustjl.cn. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is not running; Valve's anti-cheat is off.

Which map has rustjl.cn selected?

rustjl.cn runs a procedural map of size 3,200 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does rustjl.cn wipe?

Expect an estimate: rustjl.cn's next wipe is projected from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 25 days 9 hours ago. The tags list wipes as monthly.

Tags, lists

Which lists on Rust Data hold rustjl.cn, and which filters?

These Rust Data lists include rustjl.cn: Modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on rustjl.cn hold?

The game's server browser reads these tags from rustjl.cn: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): The server browser files it under East Asia. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into rustjl.cn?

Enter client.connect 202.189.21.178:30015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players The server lists 500 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build The server runs build 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 100,165 players 11,854 servers online