Rust Data

rustdata.spaceservers202.189.5.35:28016.ipynb

Run all rust-data · live

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Offline 202.189.5.35:28015 checked 26d ago

pve

moddedoxide

Connect

srv = rust.server("202.189.5.35:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #16,557 # top 70%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
202.189.5.35:28015
region
–
max players
100
group limit
16 max
wipe schedule
–
last wipe
1 Oct 2026, 11:15 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average157/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average193/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average128/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average11/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average51/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does pve rank?

Over the last seven days pve sits at #16,557 on player hours, in the top 70% of ranked servers.

How many players does pve hold at once?

pve returns no live count at this refresh, having last been seen 26 days 23 hours ago.

Server data

What Rust version does pve run?

Rust network protocol 2633 and build 165217 on Windows is what pve runs. Steam updates your game for you, but the protocol must match to join.

How reliable is pve, and is it up?

Offline now for pve, last seen 26 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 1 October 2026.

Which location does pve run from?

For pve, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 202.189.5.35:28015 is its address.

Map and rules

What rules and settings are recorded for pve?

No gather rate appears in the name: pve. The cap on a group is 16 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Wipe data

On what schedule does pve wipe?

Too few wipes are on record for pve to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 23 hours ago.

Tags, lists

Which Rust Data filters and lists contain pve?

On Rust Data, pve appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on pve?

Read by the game's server browser, the tags pve publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts16 (Group limit): Team size tops out at 16; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into pve?

In Rust, F1 opens the console: type client.connect 202.189.5.35:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts16,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts16
Group limit Team size tops out at 16.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,552 players 11,688 servers online