Rust Data

rustdata.spaceservers202.36.95.112:22453.ipynb

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Offline 202.36.95.112:22452 checked 21d ago

[EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay

moddedcarbonpve

Connect

srv = rust.server("202.36.95.112:22453")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,960 # top 71%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 9

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 17:37 UTC26d ago 5 NaN running 0
1 Thu 1 Oct, 18:37 UTC FW27d ago 5 NaN 1 days 0
2 Thu 17 Sep, 18:03 UTC41d ago 3 halved by day 9 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1
Map of [EU] RustWorld Europe PVE  | No Raiding | No Killing | No Decay
map
Custom Map
size
3500
seed
1

Server

srv.info()
address
202.36.95.112:22452
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 17:37 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 240 on average109/2000
1TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average8/100
21[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average8/200
3[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average7/200
4[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average6/140
5RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average6/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay rank?

Rank #15,960 on seven-day player hours for [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay, within the top 71% of all ranked servers.

How full does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay run?

Offline now for [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay, with the last sample 21 days 17 hours ago.

About the server

What Rust version does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay run?

Rust network protocol 2634 and build 166652 on Linux is what [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay runs. Joining needs the same protocol on your game; Steam handles the update.

Is [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay up, and what does its uptime show?

Offline now for [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay, last seen 21 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

Where does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay sit?

Its name points to Europe, but [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 202.36.95.112:22452 is its address.

Rules, settings, map

Which rules apply on [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay, and what settings?

You will not find a gather rate in the string [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

The game generates the map on [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay: procedural, size 3,500, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipes and dates

When does [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay wipe, and on what schedule?

[EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 9 hours ago.

On [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay, what happens on wipe day?

Recent wipes averaged 4 players at their peak. 2 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 9.

Tags and filters

Which Rust Data filters and lists contain [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

The Rust Data lists that [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

Read by the game's server browser, the tags [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join [EU] RustWorld Europe PVE | No Raiding | No Killing | No Decay?

The manual route: launch Rust, F1, then client.connect 202.36.95.112:22452. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,024 players 11,692 servers online