Online 202.36.95.164:26096 checked 10m ago
ChillRustX4
Connect
srv = rust.server("202.36.95.164:26097")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 10:49 UTC5d ago | 1 | NaN | running | 0 |
| 1 | Tue 6 Oct, 17:47 UTC22d ago | 1 | halved by day 1 | 17.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 50000
- map
- Procedural Map
- size
- 3000
- seed
- 50000
Server
srv.info()- address
- 202.36.95.164:26096
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 10:49 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 146/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 76/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 11/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20/1000 |
Quick answers
From the figures on this page.
Population
How does ChillRustX4 compare in the rankings?
Over the last seven days ChillRustX4 sits at #12,816 on player hours, in the top 58% of ranked servers.
How many players does ChillRustX4 hold at once?
ChillRustX4 reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What does performance look like on ChillRustX4?
Server fps over the last 48 hours averages 192; the floor is 138. Entity numbers reached 48,727, and that includes buildings, deployables and the rest. A high of 4,897 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on ChillRustX4?
The build is Rust network protocol 2635 and build 168909 on Linux, run by ChillRustX4. Joining needs the same protocol on your game; Steam handles the update.
Is ChillRustX4 up, and what does its uptime show?
The current sample puts ChillRustX4 online. A restart about 4 days 22 hours ago is what its reported uptime implies. 109 of 168 hours up over the last 7 full days, or 65%. Rust Data logged it first on 6 October 2026.
Where does ChillRustX4 sit?
There is no region published for ChillRustX4. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 202.36.95.164:26096 is its address.
Map and rules
Which rules apply on ChillRustX4, and what settings?
The name ChillRustX4 carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has ChillRustX4 loaded?
The game generates the map on ChillRustX4: procedural, size 3,000, seed 50000. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does ChillRustX4 wipe?
A rhythm cannot be read from the wipes of ChillRustX4 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 5 days ago.
On ChillRustX4, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.
Tags, lists
Which Rust Data filters and lists contain ChillRustX4?
These Rust Data lists include ChillRustX4: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on ChillRustX4?
Read by the game's server browser, the tags ChillRustX4 publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join ChillRustX4?
Enter client.connect 202.36.95.164:26096 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.