Rust Data

rustdata.spaceservers202.36.95.164:26097.ipynb

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Online 202.36.95.164:26096 checked 10m ago

ChillRustX4

moddedoxide

Connect

srv = rust.server("202.36.95.164:26097")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 1
rank #12,816 # top 58%
last wipe 5d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct18 Oct25 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 10:49 UTC5d ago 1 NaN running 0
1 Tue 6 Oct, 17:47 UTC22d ago 1 halved by day 1 17.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 50000
Map of ChillRustX4
map
Procedural Map
size
3000
seed
50000
Open on RustMaps

Server

srv.info()
address
202.36.95.164:26096
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 10:49 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average146/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average76/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average11/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

Quick answers

From the figures on this page.

Population

How does ChillRustX4 compare in the rankings?

Over the last seven days ChillRustX4 sits at #12,816 on player hours, in the top 58% of ranked servers.

How many players does ChillRustX4 hold at once?

ChillRustX4 reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What does performance look like on ChillRustX4?

Server fps over the last 48 hours averages 192; the floor is 138. Entity numbers reached 48,727, and that includes buildings, deployables and the rest. A high of 4,897 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on ChillRustX4?

The build is Rust network protocol 2635 and build 168909 on Linux, run by ChillRustX4. Joining needs the same protocol on your game; Steam handles the update.

Is ChillRustX4 up, and what does its uptime show?

The current sample puts ChillRustX4 online. A restart about 4 days 22 hours ago is what its reported uptime implies. 109 of 168 hours up over the last 7 full days, or 65%. Rust Data logged it first on 6 October 2026.

Where does ChillRustX4 sit?

There is no region published for ChillRustX4. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 202.36.95.164:26096 is its address.

Map and rules

Which rules apply on ChillRustX4, and what settings?

The name ChillRustX4 carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has ChillRustX4 loaded?

The game generates the map on ChillRustX4: procedural, size 3,000, seed 50000. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does ChillRustX4 wipe?

A rhythm cannot be read from the wipes of ChillRustX4 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 5 days ago.

On ChillRustX4, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags, lists

Which Rust Data filters and lists contain ChillRustX4?

These Rust Data lists include ChillRustX4: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on ChillRustX4?

Read by the game's server browser, the tags ChillRustX4 publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join ChillRustX4?

Enter client.connect 202.36.95.164:26096 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players 40 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,183 players 11,718 servers online