Rust Data

rustdata.spaceservers202.36.95.52:21918.ipynb

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Online 202.36.95.52:21917 checked 9m ago

Queen Lily

moddedoxide

Connect

srv = rust.server("202.36.95.52:21918")
print(srv.connect_command)

Right now

srv.summary()
players now 0/16 # 0% full
7-day average 0 # peak 1
rank #5,572 # top 25%
last wipe 18h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75101:0010:0019:0003:0012:0022:00Wiped Wed 28 Oct, 06:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
05010015020001:0010:0019:0003:0012:0022:00Wiped Wed 28 Oct, 06:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak1players, last three wipes
crowd held20%else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 06:05 UTC18h ago NaN NaN running 1
1 Sun 25 Oct, 03:09 UTC3d ago 1 held half 3.1 days 1
2 Thu 22 Oct, 04:54 UTC6d ago 1 halved by day 1 2.9 days 0
3 Fri 16 Oct, 04:23 UTC12d ago 1 halved by day 2 6 days 0
4 Fri 9 Oct, 04:08 UTC19d ago 1 halved by day 2 7 days 0
5 Sat 3 Oct, 21:50 UTC25d ago 1 halved by day 3 5.3 days 0
6 Tue 29 Sep, 09:32 UTC29d ago 1 halved by day 2 4.5 days 0
7 Mon 21 Sep, 12:47 UTC37d ago 1 halved by day 2 7.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 9465738
Map of Queen Lily
map
Procedural Map
size
4000
seed
9465738
Open on RustMaps

Server

srv.info()
address
202.36.95.52:21917
region
–
max players
16
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 06:05 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average0/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average47/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average42/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Queen Lily rank?

Rank #5,572 on seven-day player hours for Queen Lily, within the top 25% of all ranked servers.

How full does Queen Lily run?

Current row: 0 players on Queen Lily, against 16 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 03:00 UTC, averaging 1 players.

About the server

What does performance look like on Queen Lily?

Server fps over the last 48 hours averages 97; the floor is 63. The entity count peaked at 97,539, covering buildings, deployables and the rest of the world. Memory peaked at 5,292 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Queen Lily on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Queen Lily. Steam updates your game for you, but the protocol must match to join.

How reliable is Queen Lily, and is it online now?

The current sample puts Queen Lily online. A restart about 15 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 138 of 168, 82%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Queen Lily hosted?

For Queen Lily, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 202.36.95.52:21917 is its address.

Map and rules

Which rules apply on Queen Lily, and what settings?

The name Queen Lily carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has Queen Lily selected?

Size 4,000, seed 9465738: the procedural map on Queen Lily, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Queen Lily wipe, and how often?

Irregular wipe times on Queen Lily leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 18 hours ago.

What is wipe day on Queen Lily like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 20% of recent wipes. The drop under half arrived by day 2 in the other cases.

Tags and filters

Which Rust Data filters and lists contain Queen Lily?

The Rust Data lists that Queen Lily fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Queen Lily hold?

Read by the game's server browser, the tags Queen Lily publishes are: gmrust (Game mode): Rust survival in its standard form; mp16 (Max players): 16 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Queen Lily?

Enter client.connect 202.36.95.52:21917 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp16
Max players 16 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,039 players 11,719 servers online