Rust Data

rustdata.spaceservers202.36.95.68:27508.ipynb

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Online 202.36.95.68:27507 checked 11m ago

Rekting Newborns Small Solo - Vanilla

vanillamoddedoxide

Connect

srv = rust.server("202.36.95.68:27508")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #15,195 # top 68%
last wipe 11d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 00:45 UTC11d ago 0 NaN running 0
1 Sat 17 Oct, 18:40 UTC11d ago 4 NaN 0.3 days 0
2 Wed 14 Oct, 14:12 UTC14d ago 0 NaN 3.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2750 · seed 1105050850
Map of Rekting Newborns Small Solo - Vanilla
map
Procedural Map
size
2750
seed
1105050850
Open on RustMaps

Server

srv.info()
address
202.36.95.68:27507
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 00:45 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 154 on average26/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average35/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average11/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Population data

What position does Rekting Newborns Small Solo - Vanilla take in the server rankings?

Player hours over seven days put Rekting Newborns Small Solo - Vanilla at #15,195, in the top 68% of the ranked set.

How many players does Rekting Newborns Small Solo - Vanilla hold at once?

The sample now reads 0 players for Rekting Newborns Small Solo - Vanilla, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1.

About the server

How well does Rekting Newborns Small Solo - Vanilla perform?

The 48-hour average is 117 server fps, with a low of 107. The entity count peaked at 43,092, covering buildings, deployables and the rest of the world. A high of 3,165 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Rekting Newborns Small Solo - Vanilla on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rekting Newborns Small Solo - Vanilla. Steam updates your game for you, but the protocol must match to join.

Is Rekting Newborns Small Solo - Vanilla up, and what does its uptime show?

Rekting Newborns Small Solo - Vanilla reports itself online at the current refresh. A restart about 23 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

In which location is Rekting Newborns Small Solo - Vanilla hosted?

No region is published by Rekting Newborns Small Solo - Vanilla. Rust Data does not look up where the machine stands; it shows where a server says it is. 202.36.95.68:27507 is its address.

Settings and map

Which rules apply on Rekting Newborns Small Solo - Vanilla, and what settings?

The name Rekting Newborns Small Solo - Vanilla carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Which map has Rekting Newborns Small Solo - Vanilla loaded?

Size 2,750, seed 1105050850: the procedural map on Rekting Newborns Small Solo - Vanilla, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Rekting Newborns Small Solo - Vanilla wipe, and on what schedule?

Rekting Newborns Small Solo - Vanilla wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 11 days 2 hours ago, and that is the one in play.

What is wipe day on Rekting Newborns Small Solo - Vanilla like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain Rekting Newborns Small Solo - Vanilla?

The Rust Data lists that Rekting Newborns Small Solo - Vanilla fits are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Rekting Newborns Small Solo - Vanilla?

The game's server browser reads these tags from Rekting Newborns Small Solo - Vanilla: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Rekting Newborns Small Solo - Vanilla?

Enter client.connect 202.36.95.68:27507 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/rekting is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,137 players 11,669 servers online