Rust Data

rustdata.spaceservers202.36.95.92:24360.ipynb

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Online 202.36.95.92:24359 checked 10m ago

Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe

moddedoxide

Connect

srv = rust.server("202.36.95.92:24360")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 4
rank #6,576 # top 30%
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75111:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
020040060080011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 17:08 UTC25d ago 2 NaN running 0
1 Fri 25 Sep, 19:38 UTC32d ago 2 held half 6.9 days 1
2 Sun 20 Sep, 15:49 UTC37d ago 5 halved by day 1 5.2 days 1
3 Fri 18 Sep, 21:28 UTC39d ago 5 NaN 1.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1
Map of Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe
map
Custom Map
size
3000
seed
1

Server

srv.info()
address
202.36.95.92:24359
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 17:08 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average156/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average114/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average9/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe rank?

Over the last seven days Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe sits at #6,576 on player hours, in the top 30% of ranked servers.

How full does Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe run?

The sample now reads 0 players for Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 4. The 48-hour sample puts the busiest hour at 04:00 UTC, averaging 1 players.

Server data

How smoothly does Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe run?

Averaged over 48 hours: 430 server fps, never under 332. The entity count peaked at 27,750, covering buildings, deployables and the rest of the world. The memory field tops out at 3,309 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe, and is it online now?

Online is the state at the latest refresh for Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe. A restart about 15 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe run from?

For Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 202.36.95.92:24359 is its address.

Map and rules

Which rules apply on Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe, and what settings?

You will not find a gather rate in the string Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe selected?

The game generates the map on Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe: procedural, size 3,000, seed 1. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipe schedule

On what schedule does Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe wipe?

Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 25 days 16 hours ago, and that is the one in play.

On Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. 17 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The drop under half arrived by day 1 in the other cases.

Tags and filters

Which lists on Rust Data hold Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe, and which filters?

These Rust Data lists include Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe hold?

The game's server browser reads these tags from Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe?

In Rust, F1 opens the console: type client.connect 202.36.95.92:24359. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players Slot count: 40.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,666 players 11,683 servers online