Offline 203.149.74.189:30125 checked 3d ago
rustsc plugin editor lab
Connect
srv = rust.server("203.149.74.189:30127")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 10:50 UTC3d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 203.149.74.189:30125
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 10:50 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 172/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 168/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 100/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 248/700 |
Quick answers
From the figures on this page.
Population data
How does rustsc plugin editor lab compare in the rankings?
Player hours over seven days put rustsc plugin editor lab at #15,335, in the top 69% of the ranked set.
What population does rustsc plugin editor lab carry?
The current row shows rustsc plugin editor lab offline; the last response was 3 days 3 hours ago. Over the last seven days it averaged 0 players.
About the server
Which Rust version is rustsc plugin editor lab on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by rustsc plugin editor lab. Joining needs the same protocol on your game; Steam handles the update.
Is rustsc plugin editor lab up, and what does its uptime show?
The latest sample has rustsc plugin editor lab offline, with a last sighting 3 days 3 hours ago. 2 of 120 hours up over the last 5 full days, or 2%. The first row Rust Data holds for it is dated 23 October 2026.
Which location does rustsc plugin editor lab run from?
No region is published by rustsc plugin editor lab. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 203.149.74.189:30125 is its address.
Settings and map
What rules and settings are recorded for rustsc plugin editor lab?
The name rustsc plugin editor lab carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has rustsc plugin editor lab loaded?
The game generates its map: procedural, on rustsc plugin editor lab.
Wipe schedule
When does rustsc plugin editor lab wipe, and on what schedule?
Too few wipes are on record for rustsc plugin editor lab to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 3 days 4 hours ago, and that is the one in play.
On rustsc plugin editor lab, what happens on wipe day?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold rustsc plugin editor lab, and which filters?
On Rust Data, rustsc plugin editor lab appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on rustsc plugin editor lab hold?
These tags are published by rustsc plugin editor lab and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into rustsc plugin editor lab?
In Rust, F1 opens the console: type client.connect 203.149.74.189:30125. Launch Rust on this page does the same by opening the game through Steam and connecting.