Rust Data

rustdata.spaceservers203.16.163.128:20746.ipynb

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Online 203.16.163.128:20745 checked 7m ago

Rustalgia

moddedoxide

Connect

srv = rust.server("203.16.163.128:20746")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #8,404 # top 38%
last wipe 11d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctSat 3 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 15:25 UTC11d ago 1 NaN running 0
1 Sat 3 Oct, 13:27 UTC26d ago 0 NaN 15.1 days 0
2 Sun 20 Sep, 22:08 UTC38d ago 1 halved by day 1 12.6 days 0
3 Fri 18 Sep, 18:29 UTC41d ago 3 halved by day 1 2.2 days 1
4 Fri 18 Sep, 10:56 UTC41d ago 4 NaN 0.3 days 0
5 Thu 17 Sep, 12:41 UTC42d ago 4 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 1337
Map of Rustalgia
map
Procedural Map
size
2000
seed
1337
Open on RustMaps

Server

srv.info()
address
203.16.163.128:20745
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 15:25 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average88/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average145/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average61/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average161/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rustalgia rank?

Over the last seven days Rustalgia sits at #8,404 on player hours, in the top 38% of ranked servers.

What population does Rustalgia carry?

The sample now reads 0 players for Rustalgia, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

How well does Rustalgia perform?

The 48-hour average is 234 server fps, with a low of 179. The entity count peaked at 13,360, covering buildings, deployables and the rest of the world. Memory peaked at 3,005 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Rustalgia on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rustalgia. Steam updates your game for you, but the protocol must match to join.

How reliable is Rustalgia, and is it online now?

Online is the state at the latest refresh for Rustalgia. Count back 2 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 16 September 2026.

In which location is Rustalgia hosted?

For Rustalgia, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 203.16.163.128:20745 is its address.

Map and rules

Which rules apply on Rustalgia, and what settings?

No gather rate appears in the name: Rustalgia. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Rustalgia selected?

Rustalgia runs a procedural map of size 2,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Rustalgia wipe, and how often?

Irregular wipe times on Rustalgia leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 11 days 4 hours ago, and that is the one in play.

What is wipe day on Rustalgia like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Lists and tags

Where does Rustalgia appear among Rust Data lists and filters?

These Rust Data lists include Rustalgia: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Rustalgia?

The game's server browser reads these tags from Rustalgia: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Rustalgia?

In Rust, F1 opens the console: type client.connect 203.16.163.128:20745. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/EdhxwNEPYy is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,852 players 11,859 servers online