Rust Data

rustdata.spaceservers203.16.163.196:26027.ipynb

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Online 203.16.163.196:26026 checked 9m ago

[EU] Vexor - Build | Creative | For Builders. By Builders

moddedoxide

Connect

srv = rust.server("203.16.163.196:26027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak 2
rank #6,978 # top 31%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 16:12 UTC26d ago 1 NaN running 0
1 Fri 2 Oct, 15:34 UTC27d ago 3 NaN 1 days 0
2 Wed 30 Sep, 01:56 UTC29d ago 3 halved by day 1 2.6 days 1
3 Tue 29 Sep, 12:15 UTC30d ago 4 NaN 0.6 days 2
4 Sun 27 Sep, 20:21 UTC31d ago 4 NaN 1.7 days 0
5 Fri 25 Sep, 18:09 UTC34d ago 1 held half 2.1 days 0
6 Thu 17 Sep, 01:57 UTC42d ago 2 halved by day 2 8.7 days 1
7 Wed 16 Sep, 14:04 UTC43d ago 2 NaN 0.5 days 0
8 Tue 15 Sep, 21:42 UTC43d ago 2 NaN 0.7 days 0
9 Sun 13 Sep, 20:49 UTC45d ago 1 halved by day 1 2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1
Map of [EU] Vexor - Build | Creative | For Builders. By Builders
map
Custom Map
size
4000
seed
1

Server

srv.info()
address
203.16.163.196:26026
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 16:12 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 117 on average174/999
1Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average4/100
2AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average33/100
3Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 22 on average31/150
4ShockRust | Build ОбновлениеEU · no group limit · 8 on average9/50
5[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average12/50

Quick answers

From the figures on this page.

Population data

What position does [EU] Vexor - Build | Creative | For Builders. By Builders take in the server rankings?

Over the last seven days [EU] Vexor - Build | Creative | For Builders. By Builders sits at #6,978 on player hours, in the top 31% of ranked servers.

How many players does [EU] Vexor - Build | Creative | For Builders. By Builders hold at once?

[EU] Vexor - Build | Creative | For Builders. By Builders reports 0 players at this refresh, with 75 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 09:00 UTC, averaging 1 players.

Server facts

How well does [EU] Vexor - Build | Creative | For Builders. By Builders perform?

Averaged over 48 hours: 256 server fps, never under 251. The entity count peaked at 12,032, covering buildings, deployables and the rest of the world. Memory peaked at 3,066 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does [EU] Vexor - Build | Creative | For Builders. By Builders run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by [EU] Vexor - Build | Creative | For Builders. By Builders. Steam updates your game for you, but the protocol must match to join.

How reliable is [EU] Vexor - Build | Creative | For Builders. By Builders, and is it online now?

[EU] Vexor - Build | Creative | For Builders. By Builders reports itself online at the current refresh. A restart about 17 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

In which location is [EU] Vexor - Build | Creative | For Builders. By Builders hosted?

Its name points to Europe, but [EU] Vexor - Build | Creative | For Builders. By Builders publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 203.16.163.196:26026 is its address.

Rules, settings, map

Which settings and rules does [EU] Vexor - Build | Creative | For Builders. By Builders run?

You will not find a gather rate in the string [EU] Vexor - Build | Creative | For Builders. By Builders. No custom cap; the default of 8 players per group stands. Recorded as build & creative, sandbox construction, gathering off. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. The VAC field reads off.

What is the map on [EU] Vexor - Build | Creative | For Builders. By Builders?

Size 4,000, seed 1: the procedural map on [EU] Vexor - Build | Creative | For Builders. By Builders, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.

Wipe schedule

When does [EU] Vexor - Build | Creative | For Builders. By Builders wipe, and how often?

No next wipe can be predicted for [EU] Vexor - Build | Creative | For Builders. By Builders, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 4 hours ago.

What is wipe day on [EU] Vexor - Build | Creative | For Builders. By Builders like?

Recent wipes averaged 2 players at their peak. 24 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Lists and tags

Which Rust Data filters and lists contain [EU] Vexor - Build | Creative | For Builders. By Builders?

The Rust Data lists that [EU] Vexor - Build | Creative | For Builders. By Builders fits are: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on [EU] Vexor - Build | Creative | For Builders. By Builders?

Read by the game's server browser, the tags [EU] Vexor - Build | Creative | For Builders. By Builders publishes are: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^c (Creative): Build freely, with no gathering: sandbox mode; ^k (Build server): A place to design and practise bases; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to [EU] Vexor - Build | Creative | For Builders. By Builders?

Enter client.connect 203.16.163.196:26026 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,^c,^k,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp75
Max players 75 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^c
Creative Build freely, with no gathering: sandbox mode.
^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 100,165 players 11,854 servers online