Rust Data

rustdata.spaceservers203.16.163.220:20701.ipynb

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Online 203.16.163.220:20700 checked 11m ago

MJP

moddedoxide

Connect

srv = rust.server("203.16.163.220:20701")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,289 # top 69%
last wipe 6h ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123412:0013:0014:0016:0017:0018:00Wiped Thu 29 Oct, 12:30 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040012:0013:0014:0016:0017:0018:00Wiped Thu 29 Oct, 12:30 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep5 Oct10 Oct16 Oct21 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 12:30 UTC6h ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 50000
Map of MJP
map
Procedural Map
size
1500
seed
50000
Open on RustMaps

Server

srv.info()
address
203.16.163.220:20700
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
29 Oct 2026, 12:30 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average106/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average163/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average67/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average206/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average345/350

Quick answers

From the figures on this page.

Population data

What position does MJP take in the server rankings?

Over the last seven days MJP sits at #15,289 on player hours, in the top 69% of ranked servers.

How many players does MJP hold at once?

Current row: 0 players on MJP, against 5 slots. Over the last seven days it averaged 0 players.

About the server

What does performance look like on MJP?

The 48-hour average is 239 server fps, with a low of 234. The entity count peaked at 8,113, covering buildings, deployables and the rest of the world. Memory peaked at 1,989 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does MJP run?

Rust network protocol 2635 and build 168909 on Linux is what MJP runs. The protocol has to match before you can join, and Steam does the updating.

Is MJP up, and what does its uptime show?

Online is the state at the latest refresh for MJP. Count back 5 hours from its reported uptime to get the last restart. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 24 September 2026.

Which location does MJP run from?

For MJP, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 203.16.163.220:20700.

Settings and map

Which rules apply on MJP, and what settings?

No gather rate appears in the name: MJP. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The VAC field reads off.

Which map has MJP loaded?

The game generates the map on MJP: procedural, size 1,500, seed 50000. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does MJP wipe?

The record for MJP holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 6 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain MJP?

On Rust Data, MJP appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on MJP?

Read by the game's server browser, the tags MJP publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join MJP?

In Rust, F1 opens the console: type client.connect 203.16.163.220:20700. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,335 players 11,883 servers online