Online 203.16.163.220:20700 checked 11m ago
MJP
Connect
srv = rust.server("203.16.163.220:20701")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 12:30 UTC6h ago | NaN | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 203.16.163.220:20700
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Oct 2026, 12:30 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 106/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 163/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 67/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 206/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 345/350 |
Quick answers
From the figures on this page.
Population data
What position does MJP take in the server rankings?
Over the last seven days MJP sits at #15,289 on player hours, in the top 69% of ranked servers.
How many players does MJP hold at once?
Current row: 0 players on MJP, against 5 slots. Over the last seven days it averaged 0 players.
About the server
What does performance look like on MJP?
The 48-hour average is 239 server fps, with a low of 234. The entity count peaked at 8,113, covering buildings, deployables and the rest of the world. Memory peaked at 1,989 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does MJP run?
Rust network protocol 2635 and build 168909 on Linux is what MJP runs. The protocol has to match before you can join, and Steam does the updating.
Is MJP up, and what does its uptime show?
Online is the state at the latest refresh for MJP. Count back 5 hours from its reported uptime to get the last restart. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 24 September 2026.
Which location does MJP run from?
For MJP, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 203.16.163.220:20700.
Settings and map
Which rules apply on MJP, and what settings?
No gather rate appears in the name: MJP. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The VAC field reads off.
Which map has MJP loaded?
The game generates the map on MJP: procedural, size 1,500, seed 50000. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does MJP wipe?
The record for MJP holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 6 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain MJP?
On Rust Data, MJP appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the server tags on MJP?
Read by the game's server browser, the tags MJP publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join MJP?
In Rust, F1 opens the console: type client.connect 203.16.163.220:20700. Launch Rust on this page does the same by opening the game through Steam and connecting.