Offline 203.16.163.235:28015 checked 34d ago
Pt|LusoTuga |Vanilla|Biweekly
Connect
srv = rust.server("203.16.163.235:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 21d 6h | Thu 19 Nov, 18:42 UTC | wipe |
| 2 | 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 24 Sep, 18:42 UTC34d ago | 2 | NaN | running | 9 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 50000
- map
- Procedural Map
- size
- 3000
- seed
- 50000
Server
srv.info()- address
- 203.16.163.235:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 24 Sep 2026, 23:00 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 15/100 |
| 1 | [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 16 on average | 12/100 |
| 2 | СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 6/200 |
| 3 | RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 8 on average | 10/200 |
| 4 | Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out | groups of 8+ · biweekly · 5 on average | 4/50 |
| 5 | Fudge Begynderserver(Casual Beta:Ticket on discord for access) | groups of 8+ · biweekly · 4 on average | 1/50 |
Quick answers
From the figures on this page.
Player counts
How does Pt|LusoTuga |Vanilla|Biweekly compare in the rankings?
Player hours over seven days put Pt|LusoTuga |Vanilla|Biweekly at #14,258, in the top 63% of the ranked set.
How many players does Pt|LusoTuga |Vanilla|Biweekly hold at once?
The current row shows Pt|LusoTuga |Vanilla|Biweekly offline; the last response was 34 days 10 hours ago.
Server facts
What Rust version does Pt|LusoTuga |Vanilla|Biweekly run?
Rust network protocol 2633 and build 165217 on Linux is what Pt|LusoTuga |Vanilla|Biweekly runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Pt|LusoTuga |Vanilla|Biweekly, and is it online now?
Offline now for Pt|LusoTuga |Vanilla|Biweekly, last seen 34 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.
Where does Pt|LusoTuga |Vanilla|Biweekly sit?
There is no region published for Pt|LusoTuga |Vanilla|Biweekly. Rust Data does not look up where the machine stands; it shows where a server says it is. 203.16.163.235:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Pt|LusoTuga |Vanilla|Biweekly?
The name Pt|LusoTuga |Vanilla|Biweekly carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
What is the map on Pt|LusoTuga |Vanilla|Biweekly?
Pt|LusoTuga |Vanilla|Biweekly runs a procedural map of size 3,000 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does Pt|LusoTuga |Vanilla|Biweekly wipe?
The tag sets the prediction: Pt|LusoTuga |Vanilla|Biweekly has too few wipes on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 34 days 12 hours ago. Its tags carry a wipe schedule of every two weeks.
On Pt|LusoTuga |Vanilla|Biweekly, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 6 hours in.
Lists and tags
Which Rust Data filters and lists contain Pt|LusoTuga |Vanilla|Biweekly?
On Rust Data, Pt|LusoTuga |Vanilla|Biweekly appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on Pt|LusoTuga |Vanilla|Biweekly hold?
The game's server browser reads these tags from Pt|LusoTuga |Vanilla|Biweekly: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Pt|LusoTuga |Vanilla|Biweekly?
In Rust, F1 opens the console: type client.connect 203.16.163.235:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.