Rust Data

rustdata.spaceservers203.16.163.243:24073.ipynb

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Online 203.16.163.243:24072 checked 12m ago

Etho's Badlands

moddedoxide

Connect

srv = rust.server("203.16.163.243:24073")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 4
rank #4,174 # top 19%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5207:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 14:16 UTC6d ago 4 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 50000
Map of Etho's Badlands
map
Procedural Map
size
3000
seed
50000
Open on RustMaps

Server

srv.info()
address
203.16.163.243:24072
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 14:16 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average33/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average57/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average17/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average56/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average51/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Etho's Badlands rank?

Player hours over seven days put Etho's Badlands at #4,174, in the top 19% of the ranked set.

How many players does Etho's Badlands hold at once?

The sample now reads 0 players for Etho's Badlands, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 4. Peak hour in the last 48 hours: 16:00 UTC, mean 2 players.

About the server

How smoothly does Etho's Badlands run?

Server fps over the last 48 hours averages 195; the floor is 117. Entity numbers reached 50,049, and that includes buildings, deployables and the rest. A high of 3,849 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Etho's Badlands?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Etho's Badlands. Steam updates your game for you, but the protocol must match to join.

How reliable is Etho's Badlands, and is it up?

Online is the state at the latest refresh for Etho's Badlands. A restart about 2 days 12 hours ago is what its reported uptime implies. Over the last 6 full days the hours up number 143 of 144, 99%. The first row Rust Data holds for it is dated 23 October 2026.

In which location is Etho's Badlands hosted?

No region is published by Etho's Badlands. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 203.16.163.243:24072 is its address.

Settings and map

Which rules apply on Etho's Badlands, and what settings?

No gather rate appears in the name: Etho's Badlands. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Etho's Badlands?

Etho's Badlands runs a procedural map of size 3,000 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does Etho's Badlands wipe?

Too few wipes are on record for Etho's Badlands to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 6 days 16 hours ago.

On Etho's Badlands, what happens on wipe day?

Recent wipes averaged 4 players at their peak. 3 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does Etho's Badlands appear among Rust Data lists and filters?

On Rust Data, Etho's Badlands appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Etho's Badlands?

The game's server browser reads these tags from Etho's Badlands: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Etho's Badlands?

Enter client.connect 203.16.163.243:24072 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players 40 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,840 players 11,620 servers online