Rust Data

rustdata.spaceservers203.16.163.48:22699.ipynb

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Online 203.16.163.48:22698 checked 19m ago

DK stromsholt | PvE | Vanilla

vanillamoddedoxidepve

Connect

srv = rust.server("203.16.163.48:22699")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 1 # peak 2
rank #9,408 # top 42%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5215:0017:0018:0020:0021:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020015:0017:0018:0020:0021:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 20:46 UTC26d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 50000
Map of DK stromsholt | PvE | Vanilla
map
Procedural Map
size
4000
seed
50000
Open on RustMaps

Server

srv.info()
address
203.16.163.48:22698
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 20:46 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
100% PvE – NO PvP / NO Raiding True vanilla mechanics & NPC behaviour No BetterNPC / No HumanNPC Perfect for base building & monument practice Near-official vanilla experience – without PvP stress Chat: Danish / Scandinavian / English

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 250 on average294/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average151/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average100/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average14/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average66/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average17/100

Quick answers

From the figures on this page.

Population

How does DK stromsholt | PvE | Vanilla compare in the rankings?

Player hours over seven days put DK stromsholt | PvE | Vanilla at #9,408, in the top 42% of the ranked set.

How full does DK stromsholt | PvE | Vanilla run?

DK stromsholt | PvE | Vanilla reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 1 players and peaked at 2. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 1 players.

Server data

How smoothly does DK stromsholt | PvE | Vanilla run?

The 48-hour average is 111 server fps, with a low of 96. Buildings, deployables and all else in the world took the count as high as 94,734 entities. A high of 3,223 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does DK stromsholt | PvE | Vanilla run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by DK stromsholt | PvE | Vanilla. Joining needs the same protocol on your game; Steam handles the update.

How reliable is DK stromsholt | PvE | Vanilla, and is it online now?

DK stromsholt | PvE | Vanilla reports itself online at the current refresh. A restart about 7 hours ago is what its reported uptime implies. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.

Where does DK stromsholt | PvE | Vanilla sit?

There is no region published for DK stromsholt | PvE | Vanilla. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 203.16.163.48:22698.

Rules, settings, map

Which settings and rules does DK stromsholt | PvE | Vanilla run?

You will not find a gather rate in the string DK stromsholt | PvE | Vanilla. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.

Which map has DK stromsholt | PvE | Vanilla loaded?

DK stromsholt | PvE | Vanilla runs a procedural map of size 4,000 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does DK stromsholt | PvE | Vanilla wipe?

The record for DK stromsholt | PvE | Vanilla holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 4 hours ago.

On DK stromsholt | PvE | Vanilla, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold DK stromsholt | PvE | Vanilla, and which filters?

On Rust Data, DK stromsholt | PvE | Vanilla appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on DK stromsholt | PvE | Vanilla hold?

Read by the game's server browser, the tags DK stromsholt | PvE | Vanilla publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join DK stromsholt | PvE | Vanilla?

The manual route: launch Rust, F1, then client.connect 203.16.163.48:22698. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online