Rust Data

rustdata.spaceservers203.16.163.5:21901.ipynb

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Offline 203.16.163.5:21900 checked 8d ago

A Shockbyte x Discord Production Rust Server

moddedoxide

Connect

srv = rust.server("203.16.163.5:21901")
print(srv.connect_command)

Right now

srv.summary()
players now 0/125 # 0% full
7-day average 0 # peak –
rank #15,399 # top 69%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 18:29 UTC24d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 50000
Map of A Shockbyte x Discord Production Rust Server
map
Procedural Map
size
3500
seed
50000
Open on RustMaps

Server

srv.info()
address
203.16.163.5:21900
region
–
max players
125
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 18:29 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average144/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average198/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average83/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average227/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average346/350

Quick answers

From the figures on this page.

Population data

What position does A Shockbyte x Discord Production Rust Server take in the server rankings?

Over the last seven days A Shockbyte x Discord Production Rust Server sits at #15,399 on player hours, in the top 69% of ranked servers.

What population does A Shockbyte x Discord Production Rust Server carry?

The current row shows A Shockbyte x Discord Production Rust Server offline; the last response was 8 days 8 hours ago.

Server data

Which Rust version is A Shockbyte x Discord Production Rust Server on?

The build is Rust network protocol 2634 and build 166652 on Linux, run by A Shockbyte x Discord Production Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

A Shockbyte x Discord Production Rust Server is offline at this refresh; the last response came 8 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 14 September 2026.

Where does A Shockbyte x Discord Production Rust Server sit?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 203.16.163.5:21900.

Settings and map

Which settings and rules does A Shockbyte x Discord Production Rust Server run?

You will not find a gather rate in the string A Shockbyte x Discord Production Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC off.

What is the map on A Shockbyte x Discord Production Rust Server?

The game generates the map on A Shockbyte x Discord Production Rust Server: procedural, size 3,500, seed 50000. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 23 hours ago, and that is the one in play.

What is wipe day on A Shockbyte x Discord Production Rust Server like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Lists and tags

Which lists on Rust Data hold A Shockbyte x Discord Production Rust Server, and which filters?

These Rust Data lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on A Shockbyte x Discord Production Rust Server?

Read by the game's server browser, the tags A Shockbyte x Discord Production Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp125 (Max players): The server lists 125 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into A Shockbyte x Discord Production Rust Server?

Enter client.connect 203.16.163.5:21900 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp125,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp125
Max players The server lists 125 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,658 players 11,891 servers online