Rust Data

rustdata.spaceservers203.16.163.60:21198.ipynb

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Online 203.16.163.60:21197 checked 11m ago

Shadow building

Connect

srv = rust.server("203.16.163.60:21198")
print(srv.connect_command)

Right now

srv.summary()
players now 0/16 # 0% full
7-day average 0 # peak –
rank #15,289 # top 69%
last wipe 3h ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123415:0016:0017:0018:00Wiped Thu 29 Oct, 15:38 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
05010015020015:0016:0017:0018:00Wiped Thu 29 Oct, 15:38 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap33.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 15:38 UTC3h ago NaN NaN running 0
1 Sat 26 Sep, 08:13 UTC33d ago 0 NaN NaN 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1045337651
Map of Shadow building
map
Custom Map
size
4500
seed
1045337651

Server

srv.info()
address
203.16.163.60:21197
region
–
max players
16
group limit
8, the default
wipe schedule
–
last wipe
29 Oct 2026, 15:38 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【南瓜】Build-TestEA · groups of 8+ · 10 on average7/101
1Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average1/25
2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average162/999
3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average125/999
4[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average26/150
5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average2/100

Quick answers

From the figures on this page.

Player counts

How does Shadow building compare in the rankings?

Rank #15,289 on seven-day player hours for Shadow building, within the top 69% of all ranked servers.

How full does Shadow building run?

Shadow building reports 0 players at this refresh, with 16 slots configured. Over the last seven days it averaged 0 players.

About the server

How well does Shadow building perform?

The 48-hour average is 118 server fps, with a low of 115. The entity count peaked at 129,000, covering buildings, deployables and the rest of the world. The memory field tops out at 4,047 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Shadow building on?

Version Rust network protocol 2636 and build 169652 on Linux is reported by Shadow building. The protocol has to match before you can join, and Steam does the updating.

Is Shadow building up, and what does its uptime show?

Online is the state at the latest refresh for Shadow building. The uptime it reports puts the last restart about 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.

Where does Shadow building sit?

No region is published by Shadow building. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 203.16.163.60:21197.

Settings and map

What rules and settings are recorded for Shadow building?

No gather rate appears in the name: Shadow building. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Shadow building loaded?

Shadow building runs a procedural map of size 4,500 with seed 1045337651, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipes and dates

When does Shadow building wipe, and how often?

A rhythm cannot be read from the wipes of Shadow building on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 3 hours ago.

On Shadow building, what happens on wipe day?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which lists on Rust Data hold Shadow building, and which filters?

The Rust Data lists that Shadow building fits are: Servers with build or creative tags and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Shadow building hold?

These tags are published by Shadow building and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp16 (Max players): Slot count: 16; ts8 (Group limit): Team limit of 8, as shipped by default; v2636 (Protocol): The server speaks protocol 2636, so match your game version; cs169652 (Build): The server runs build 169652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Shadow building?

The manual route: launch Rust, F1, then client.connect 203.16.163.60:21197. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/Fmfhexn4PW.

Server tags · what each one means

srv.tags.decode()

Published as mp16,ptrak,$r?,v2636,gmrust,cs169652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp16
Max players Slot count: 16.
ts8
Group limit Team limit of 8, as shipped by default.
v2636
Protocol The server speaks protocol 2636, so match your game version.
cs169652
Build The server runs build 169652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,004 players 11,863 servers online