Offline 203.23.179.160:27015 checked 16d ago
IKS[211 Devblog]
Connect
srv = rust.server("203.23.179.160:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- IKS_CustomMap_v5
- size
- –
- seed
- –
Server
srv.info()- address
- 203.23.179.160:27015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 21:51 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 22/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 44/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 8/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 28/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 50/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does IKS[211 Devblog] rank?
Rank #13,811 on seven-day player hours for IKS[211 Devblog], within the top 64% of all ranked servers.
How full does IKS[211 Devblog] run?
Offline now for IKS[211 Devblog], with the last sample 16 days 9 hours ago.
About the server
Which Rust version is IKS[211 Devblog] on?
The build is Rust network protocol 2164 on Windows, run by IKS[211 Devblog]. Steam updates your game for you, but the protocol must match to join.
How reliable is IKS[211 Devblog], and is it up?
Offline now for IKS[211 Devblog], last seen 16 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 October 2026.
Which location does IKS[211 Devblog] run from?
No region is published by IKS[211 Devblog]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 203.23.179.160:27015.
Settings and map
Which settings and rules does IKS[211 Devblog] run?
You will not find a gather rate in the string IKS[211 Devblog]. No group limit is published. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. VAC is not running; Valve's anti-cheat is off.
Wipe schedule
On what schedule does IKS[211 Devblog] wipe?
The record for IKS[211 Devblog] holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 17 days 6 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain IKS[211 Devblog]?
The Rust Data lists that IKS[211 Devblog] fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
Which meanings do the tags on IKS[211 Devblog] hold?
These tags are published by IKS[211 Devblog] and read by the game's server browser: mp10 (Max players): 10 slots in total; v2164 (Protocol): The server speaks protocol 2164, so match your game version; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; hb68d7370 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to IKS[211 Devblog]?
In Rust, F1 opens the console: type client.connect 203.23.179.160:27015. Launch Rust on this page does the same by opening the game through Steam and connecting.