Rust Data

rustdata.spaceservers203.23.179.171:28517.ipynb

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Offline 203.23.179.171:28515 checked 6d ago

Mirny isolated r15 NPC validation

moddedoxide

Connect

srv = rust.server("203.23.179.171:28517")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,257 # top 69%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 13:22 UTC6d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
203.23.179.171:28515
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 13:22 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average62/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average132/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average36/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 95 on average107/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average109/200

Quick answers

From the figures on this page.

Population

How does Mirny isolated r15 NPC validation compare in the rankings?

Rank #15,257 on seven-day player hours for Mirny isolated r15 NPC validation, within the top 69% of all ranked servers.

How many players does Mirny isolated r15 NPC validation hold at once?

Mirny isolated r15 NPC validation returns no live count at this refresh, having last been seen 6 days 19 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does Mirny isolated r15 NPC validation run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Mirny isolated r15 NPC validation. Steam updates your game for you, but the protocol must match to join.

How reliable is Mirny isolated r15 NPC validation, and is it online now?

Mirny isolated r15 NPC validation is offline at this refresh; the last response came 6 days 19 hours ago. Uptime of 0% across the last 6 full days: 0 hours of 144. The first row Rust Data holds for it is dated 23 October 2026.

Which location does Mirny isolated r15 NPC validation run from?

There is no region published for Mirny isolated r15 NPC validation. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 203.23.179.171:28515 is its address.

Settings and map

Which settings and rules does Mirny isolated r15 NPC validation run?

The name Mirny isolated r15 NPC validation carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Mirny isolated r15 NPC validation loaded?

The game generates its map: procedural, on Mirny isolated r15 NPC validation.

Wipe schedule

On what schedule does Mirny isolated r15 NPC validation wipe?

A rhythm cannot be read from the wipes of Mirny isolated r15 NPC validation on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 6 days 19 hours ago, and that is the one in play.

What is wipe day on Mirny isolated r15 NPC validation like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does Mirny isolated r15 NPC validation appear among Rust Data lists and filters?

These Rust Data lists include Mirny isolated r15 NPC validation: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Mirny isolated r15 NPC validation?

Read by the game's server browser, the tags Mirny isolated r15 NPC validation publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Mirny isolated r15 NPC validation?

Enter client.connect 203.23.179.171:28515 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,123 players 11,633 servers online