Offline 204.48.77.107:28015 checked 38d ago
My Server Name
Connect
srv = rust.server("204.48.77.107:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 204.48.77.107:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Sep 2026, 22:39 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 85/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 78/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 67/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 20/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Quick answers
From the figures on this page.
Player counts
How does My Server Name compare in the rankings?
Over the last seven days My Server Name sits at #13,272 on player hours, in the top – of ranked servers.
How many players does My Server Name hold at once?
My Server Name returns no live count at this refresh, having last been seen 38 days 10 hours ago.
Server facts
What Rust version does My Server Name run?
Rust network protocol 2633 and build 163493 on Windows is what My Server Name runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Server Name, and is it online now?
The latest sample has My Server Name offline, with a last sighting 38 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 19 September 2026.
Where does My Server Name sit?
There is no region published for My Server Name. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 204.48.77.107:28015.
Map and rules
Which rules apply on My Server Name, and what settings?
You will not find a gather rate in the string My Server Name. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on My Server Name?
My Server Name runs a procedural map, which the game generates.
Wipe data
On what schedule does My Server Name wipe?
A rhythm cannot be read from the wipes of My Server Name on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 48 days 23 hours ago, and that is the one in play.
Lists and tags
Where does My Server Name appear among Rust Data lists and filters?
These Rust Data lists include My Server Name: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on My Server Name?
These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163493 (Build): The server runs build 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into My Server Name?
In Rust, F1 opens the console: type client.connect 204.48.77.107:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.