Online 205.178.168.72:28015 checked 7m ago
Karuza's Plugin Corner
Connect
srv = rust.server("205.178.168.72:28014")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 20:06 UTC6d ago | 3 | NaN | running | 1 |
| 1 | Thu 1 Oct, 18:14 UTC FW26d ago | 5 | halved by day 4 | 20.1 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · karuza.dev
rust.servers(operator="karuza.dev").sort_values("players")
| server | players |
|---|
The only server publishing a karuza.dev hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 160 on average | 39/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 45/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 21/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 4/1000 |
Quick answers
From the figures on this page.
Population
How does Karuza's Plugin Corner compare in the rankings?
Over the last seven days Karuza's Plugin Corner sits at #4,377 on player hours, in the top 20% of ranked servers.
How full does Karuza's Plugin Corner run?
Karuza's Plugin Corner reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 4. Peak hour in the last 48 hours: 20:00 UTC, mean 3 players.
Server facts
How smoothly does Karuza's Plugin Corner run?
Averaged over 48 hours: 30 server fps, never under 30. The entity count peaked at 66,496, covering buildings, deployables and the rest of the world. A high of 3,814 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Karuza's Plugin Corner run?
Rust network protocol 2635 and build 168909 on Windows is what Karuza's Plugin Corner runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Karuza's Plugin Corner, and is it up?
Karuza's Plugin Corner reports itself online at the current refresh. Count back 5 days 6 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.
In which location is Karuza's Plugin Corner hosted?
No region is published by Karuza's Plugin Corner. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 205.178.168.72:28015 is its address.
Settings and map
Which settings and rules does Karuza's Plugin Corner run?
The name Karuza's Plugin Corner carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC on.
Which map has Karuza's Plugin Corner loaded?
The game generates the map on Karuza's Plugin Corner: procedural, size 6,000, seed 237188464. Size and seed fix the map, so RustMaps can show it, linked from this page. karuza.dev is what the map name field says.
Wipes and dates
When does Karuza's Plugin Corner wipe, and how often?
The record for Karuza's Plugin Corner holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 8 hours ago.
What is wipe day on Karuza's Plugin Corner like?
The average peak over recent wipes is 4 players. 21 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 4.
Tags, lists
Which lists on Rust Data hold Karuza's Plugin Corner, and which filters?
These Rust Data lists include Karuza's Plugin Corner: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Who is behind Karuza's Plugin Corner?
Among the servers we track, only Karuza's Plugin Corner publishes this karuza.dev hostname.
Which meanings do the tags on Karuza's Plugin Corner hold?
The game's server browser reads these tags from Karuza's Plugin Corner: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Karuza's Plugin Corner?
In Rust, F1 opens the console: type client.connect 205.178.168.72:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://karuza.dev is the website recorded for it.
