Offline 205.196.144.26:28215 checked 5d ago
pllm-test-2
Connect
srv = rust.server("205.196.144.26:28217")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 205.196.144.26:28215
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 15:52 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 180/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 84/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 349/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 238/700 |
Quick answers
From the figures on this page.
Population
How does pllm-test-2 compare in the rankings?
Player hours over seven days put pllm-test-2 at #15,344, in the top 69% of the ranked set.
How full does pllm-test-2 run?
Offline now for pllm-test-2, with the last sample 5 days 22 hours ago. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is pllm-test-2 on?
Rust network protocol 2635 and build 168909 on Linux is what pllm-test-2 runs. Steam updates your game for you, but the protocol must match to join.
Is pllm-test-2 up, and what does its uptime show?
pllm-test-2 is offline at this refresh; the last response came 5 days 22 hours ago. 0 of 120 hours up over the last 5 full days, or 0%. The first row Rust Data holds for it is dated 23 October 2026.
In which location is pllm-test-2 hosted?
There is no region published for pllm-test-2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 205.196.144.26:28215.
Rules, settings, map
What rules and settings are recorded for pllm-test-2?
You will not find a gather rate in the string pllm-test-2. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has pllm-test-2 loaded?
The game generates its map: procedural, on pllm-test-2.
Wipes and dates
On what schedule does pllm-test-2 wipe?
Too few wipes are on record for pllm-test-2 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 5 days 23 hours ago.
Tags and filters
Where does pllm-test-2 appear among Rust Data lists and filters?
On Rust Data, pllm-test-2 appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on pllm-test-2 hold?
Read by the game's server browser, the tags pllm-test-2 publishes are: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): 4 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into pllm-test-2?
The manual route: launch Rust, F1, then client.connect 205.196.144.26:28215. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.