Rust Data

rustdata.spaceservers205.209.103.26:28475.ipynb

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Offline NA 205.209.103.26:28540 checked 26d ago

[STAGING] Test

monthly wipes moddedcarbon

Connect

srv = rust.server("205.209.103.26:28475")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak –
rank #15,998 # top 70% · #1568 in NA
last wipe 31d ago # monthly schedule
next wipe 6d 18h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence

usual gap3.8 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

inatkind
06d 18hThu 5 Nov, 19:00 UTCFW force wipe
134d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Mon 28 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 28 Sep, 23:13 UTC31d ago 4 NaN running 0
1 Fri 25 Sep, 04:19 UTC34d ago 0 NaN 3.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1337
Map of [STAGING] Test
map
https://discord.gg/GUE8WPTE2Z
size
3500
seed
1337

Server

srv.info()
address
205.209.103.26:28540
region
NA
max players
200
group limit
8, the default
wipe schedule
monthly
last wipe
28 Sep 2026, 23:13 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average18/175
1Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average9/90
2Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average5/1000
3Testing GroundsNA · groups of 8+ · monthly · 2 on average2/15
4[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average1/50
5Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average1/50

Quick answers

From the figures on this page.

Player counts

What position does [STAGING] Test take in the server rankings?

Player hours over the last seven days: #15,998 for [STAGING] Test, #1,568 in North America, within the top 70% of the ranked set.

What population does [STAGING] Test carry?

Offline now for [STAGING] Test, with the last sample 26 days 4 hours ago.

About the server

What is the Rust version on [STAGING] Test?

Rust network protocol 2634 and build 166266 on Windows is what [STAGING] Test runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is [STAGING] Test, and is it online now?

[STAGING] Test is offline at this refresh; the last response came 26 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 16 September 2026.

Where does [STAGING] Test sit?

The NA tag is what [STAGING] Test uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 205.209.103.26:28540 is its address.

Rules, settings, map

Which settings and rules does [STAGING] Test run?

No gather rate appears in the name: [STAGING] Test. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat status: VAC on.

What is the map on [STAGING] Test?

Size 3,500, seed 1337: the procedural map on [STAGING] Test, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: https://discord.gg/GUE8WPTE2Z.

Wipes and dates

When does [STAGING] Test wipe, and on what schedule?

The only wipe [STAGING] Test takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 31 days 1 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

On [STAGING] Test, what happens on wipe day?

Recent wipes averaged 2 players at their peak. 3 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does [STAGING] Test appear among Rust Data lists and filters?

These Rust Data lists include [STAGING] Test: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on [STAGING] Test hold?

Read by the game's server browser, the tags [STAGING] Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166266 (Build): The server runs build 166266; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into [STAGING] Test?

Enter client.connect 205.209.103.26:28540 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://Ember-Rust.com/.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2634,^z,^y,^m,NA,gmrust,cs166266,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players 200 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166266
Build The server runs build 166266.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online