Offline 206.168.26.184:28015 checked 13d ago
Creative / Build
Connect
srv = rust.server("206.168.26.184:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 206.168.26.184:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 00:10 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 26/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 4/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 252/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 64/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 61/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 8/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Creative / Build rank?
Over the last seven days Creative / Build sits at #12,887 on player hours, in the top 60% of ranked servers.
How full does Creative / Build run?
Creative / Build returns no live count at this refresh, having last been seen 13 days 13 hours ago.
About the server
What is the Rust version on Creative / Build?
Rust network protocol 2634 and build 167781 on Windows is what Creative / Build runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Creative / Build, and is it up?
Creative / Build is offline at this refresh; the last response came 13 days 13 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 16 October 2026.
Which location does Creative / Build run from?
For Creative / Build, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 206.168.26.184:28015.
Rules, settings, map
Which rules apply on Creative / Build, and what settings?
The name Creative / Build carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Creative / Build selected?
Creative / Build runs a procedural map, which the game generates.
Wipe data
On what schedule does Creative / Build wipe?
Too few wipes are on record for Creative / Build to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 13 days 14 hours ago, and that is the one in play.
Tags and filters
Where does Creative / Build appear among Rust Data lists and filters?
The Rust Data lists that Creative / Build fits are: Servers with build or creative tags, Rust community servers, unfiltered and Rust creative servers, listed. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Creative / Build hold?
These tags are published by Creative / Build and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Creative / Build?
The manual route: launch Rust, F1, then client.connect 206.168.26.184:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.