Rust Data

rustdata.spaceservers206.204.206.69:28016.ipynb

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Offline 206.204.206.69:28015 checked 40d ago

hfase

weekly wipes moddedoxidepve

Connect

srv = rust.server("206.204.206.69:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,446 # no region published
last wipe 53d ago # weekly schedule
next wipe 2d 13h # Sat 31 Oct, 17:21 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

srv.wipe_schedule()

Next wipe Saturday 31 October, 17:21 UTC, in 2d 13h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
206.204.206.69:28015
region
–
max players
20
group limit
8, the default
wipe schedule
weekly
last wipe
5 Sep 2026, 17:21 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 13 on average3/100
1#3 Wasilisc PvE х5EU · groups of 8+ · weekly · 9 on average0/200
2[SEA]Singapore PVEx20 10/23/26 SkillTree EventsEA · groups of 8+ · weekly · 6 on average2/50
3RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average1/50
4Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average0/30
5TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss ZombieEU · groups of 8+ · weekly · 4 on average0/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does hfase rank?

Player hours over seven days put hfase at #15,446, in the top – of the ranked set.

How many players does hfase hold at once?

Offline now for hfase, with the last sample 40 days 4 hours ago.

Server facts

Which Rust version is hfase on?

Version Rust network protocol 2633 and build 164530 on Linux is reported by hfase. Joining needs the same protocol on your game; Steam handles the update.

How reliable is hfase, and is it online now?

hfase is offline at this refresh; the last response came 40 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 18 September 2026.

Where does hfase sit?

For hfase, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 206.204.206.69:28015.

Settings and map

Which rules apply on hfase, and what settings?

The name hfase carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has hfase selected?

hfase runs a procedural map, which the game generates.

Wipe schedule

When does hfase wipe, and on what schedule?

An estimate from weekly: 7 days after its last wipe gives hfase's next wipe. The schedule puts the next wipe on Saturday 31 October at 17:21 UTC. The world it runs now was generated 53 days 10 hours ago. Its tags carry a weekly wipe schedule.

Tags and filters

Where does hfase appear among Rust Data lists and filters?

On Rust Data, hfase appears in these lists: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the server tags on hfase?

The game's server browser reads these tags from hfase: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): The interval is one week; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to hfase?

Enter client.connect 206.204.206.69:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2633,^w,^p,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp20
Max players Slot count: 20.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Build number: 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The interval is one week.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,137 players 11,669 servers online