Offline 206.204.206.69:28015 checked 40d ago
hfase
Connect
srv = rust.server("206.204.206.69:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Next wipe Saturday 31 October, 17:21 UTC, in 2d 13h. # Weekly: 7 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 206.204.206.69:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 5 Sep 2026, 17:21 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] | groups of 200+ · 1x · weekly · 13 on average | 3/100 |
| 1 | #3 Wasilisc PvE х5 | EU · groups of 8+ · weekly · 9 on average | 0/200 |
| 2 | [SEA]Singapore PVEx20 10/23/26 SkillTree Events | EA · groups of 8+ · weekly · 6 on average | 2/50 |
| 3 | RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events | NA · groups of 150+ · weekly · 4 on average | 1/50 |
| 4 | Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] | OC · groups of 8+ · weekly · 4 on average | 0/30 |
| 5 | TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie | EU · groups of 8+ · weekly · 4 on average | 0/250 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does hfase rank?
Player hours over seven days put hfase at #15,446, in the top – of the ranked set.
How many players does hfase hold at once?
Offline now for hfase, with the last sample 40 days 4 hours ago.
Server facts
Which Rust version is hfase on?
Version Rust network protocol 2633 and build 164530 on Linux is reported by hfase. Joining needs the same protocol on your game; Steam handles the update.
How reliable is hfase, and is it online now?
hfase is offline at this refresh; the last response came 40 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 18 September 2026.
Where does hfase sit?
For hfase, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 206.204.206.69:28015.
Settings and map
Which rules apply on hfase, and what settings?
The name hfase carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has hfase selected?
hfase runs a procedural map, which the game generates.
Wipe schedule
When does hfase wipe, and on what schedule?
An estimate from weekly: 7 days after its last wipe gives hfase's next wipe. The schedule puts the next wipe on Saturday 31 October at 17:21 UTC. The world it runs now was generated 53 days 10 hours ago. Its tags carry a weekly wipe schedule.
Tags and filters
Where does hfase appear among Rust Data lists and filters?
On Rust Data, hfase appears in these lists: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the server tags on hfase?
The game's server browser reads these tags from hfase: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): The interval is one week; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to hfase?
Enter client.connect 206.204.206.69:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.