Offline 206.83.102.102:28016 checked 9d ago
REDS SERVER
Connect
srv = rust.server("206.83.102.102:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 206.83.102.102:28016
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 19:53 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 28/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 32/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 17/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 2/1000 |
Quick answers
From the figures on this page.
Player counts
How does REDS SERVER compare in the rankings?
Over the last seven days REDS SERVER sits at #15,306 on player hours, in the top 70% of ranked servers.
What population does REDS SERVER carry?
REDS SERVER returns no live count at this refresh, having last been seen 9 days 8 hours ago.
Server facts
Which Rust version is REDS SERVER on?
The build is Rust network protocol 2634 and build 166652 on Windows, run by REDS SERVER. Steam updates your game for you, but the protocol must match to join.
Is REDS SERVER up, and what does its uptime show?
REDS SERVER is offline at this refresh; the last response came 9 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 19 October 2026.
Where does REDS SERVER sit?
There is no region published for REDS SERVER. Rust Data does not look up where the machine stands; it shows where a server says it is. 206.83.102.102:28016 is its address.
Rules, settings, map
What rules and settings are recorded for REDS SERVER?
The name REDS SERVER carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The VAC field reads off.
What is the map on REDS SERVER?
A procedural map runs on REDS SERVER, generated by the game.
Wipe data
On what schedule does REDS SERVER wipe?
Too few wipes are on record for REDS SERVER to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 18 days 6 hours ago.
Tags, lists
Which Rust Data filters and lists contain REDS SERVER?
The Rust Data lists that REDS SERVER fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on REDS SERVER?
The game's server browser reads these tags from REDS SERVER: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join REDS SERVER?
In Rust, F1 opens the console: type client.connect 206.83.102.102:28016. Launch Rust on this page does the same by opening the game through Steam and connecting.