Online EU 207.180.234.46:28015 checked 9m ago
Dagobah Island | No Raids | XP | 50 Players
Connect
srv = rust.server("207.180.234.46:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 14312931
- map
- Procedural Map
- size
- 5000
- seed
- 14312931
Server
srv.info()- address
- 207.180.234.46:28015
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 09:19 UTC
- hostname
- –
- first seen
- 2 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 193/2000 |
| 1 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 55/100 |
| 2 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 41/200 |
| 3 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 26/200 |
| 4 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 29 on average | 21/140 |
| 5 | RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 28 on average | 19/200 |
Quick answers
From the figures on this page.
Population data
What position does Dagobah Island | No Raids | XP | 50 Players take in the server rankings?
On seven-day player hours Dagobah Island | No Raids | XP | 50 Players is #15,318 overall and #2,558 in Europe, inside the top 69% of all ranked servers.
How many players does Dagobah Island | No Raids | XP | 50 Players hold at once?
Current row: 0 players on Dagobah Island | No Raids | XP | 50 Players, against 50 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on Dagobah Island | No Raids | XP | 50 Players?
The 48-hour average is 23 server fps, with a low of 9. Entity numbers reached 153,729, and that includes buildings, deployables and the rest. The memory field tops out at 4,991 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Dagobah Island | No Raids | XP | 50 Players run?
Rust network protocol 2634 and build 166586 on Linux is what Dagobah Island | No Raids | XP | 50 Players runs. Steam updates your game for you, but the protocol must match to join.
Is Dagobah Island | No Raids | XP | 50 Players up, and what does its uptime show?
Online is the state at the latest refresh for Dagobah Island | No Raids | XP | 50 Players. The uptime it reports puts the last restart about 5 days 6 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 2 October 2026.
Which location does Dagobah Island | No Raids | XP | 50 Players run from?
The EU tag is what Dagobah Island | No Raids | XP | 50 Players uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 207.180.234.46:28015.
Rules, settings, map
Which rules apply on Dagobah Island | No Raids | XP | 50 Players, and what settings?
The name Dagobah Island | No Raids | XP | 50 Players carries no gather rate. The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Dagobah Island | No Raids | XP | 50 Players selected?
Size 5,000, seed 14312931: the procedural map on Dagobah Island | No Raids | XP | 50 Players, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does Dagobah Island | No Raids | XP | 50 Players wipe?
Too few wipes are on record for Dagobah Island | No Raids | XP | 50 Players to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 3 hours ago.
Tags, lists
Which lists on Rust Data hold Dagobah Island | No Raids | XP | 50 Players, and which filters?
On Rust Data, Dagobah Island | No Raids | XP | 50 Players appears in these lists: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Dagobah Island | No Raids | XP | 50 Players?
The game's server browser reads these tags from Dagobah Island | No Raids | XP | 50 Players: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Dagobah Island | No Raids | XP | 50 Players?
Enter client.connect 207.180.234.46:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.