Online 207.206.228.13:28015 checked 6m ago
Rizzles Media Server (private)
Connect
srv = rust.server("207.206.228.13:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 207.206.228.13:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 00:17 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 166/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 180/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 68/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Population data
What position does Rizzles Media Server (private) take in the server rankings?
Player hours over seven days put Rizzles Media Server (private) at #8,306, in the top 37% of the ranked set.
What population does Rizzles Media Server (private) carry?
Rizzles Media Server (private) reports 1 players at this refresh, with 4 slots configured. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 04:00 UTC, averaging 1 players.
Server data
What Rust version does Rizzles Media Server (private) run?
Rust network protocol 2635 and build 167781 on Windows is what Rizzles Media Server (private) runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Rizzles Media Server (private), and is it online now?
Rizzles Media Server (private) reports itself online at the current refresh. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 21 October 2026.
Which location does Rizzles Media Server (private) run from?
There is no region published for Rizzles Media Server (private). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 207.206.228.13:28015 is its address.
Map and rules
Which settings and rules does Rizzles Media Server (private) run?
You will not find a gather rate in the string Rizzles Media Server (private). Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. The VAC field reads off.
Which map has Rizzles Media Server (private) loaded?
Rizzles Media Server (private) runs a procedural map, which the game generates.
Wipe data
When does Rizzles Media Server (private) wipe, and how often?
The record for Rizzles Media Server (private) holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 8 days 11 hours ago.
Tags and filters
Where does Rizzles Media Server (private) appear among Rust Data lists and filters?
On Rust Data, Rizzles Media Server (private) appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Rizzles Media Server (private) hold?
These tags are published by Rizzles Media Server (private) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Rizzles Media Server (private)?
The manual route: launch Rust, F1, then client.connect 207.206.228.13:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.