Rust Data

rustdata.spaceservers207.206.228.15:28017.ipynb

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Offline 207.206.228.15:28015 checked 6d ago

Rizzles Media Server (private)

moddedoxide

Connect

srv = rust.server("207.206.228.15:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/4 # 25% full
7-day average 0 # peak 1
rank #14,626 # top 66%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
207.206.228.15:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 00:17 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average21/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average38/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average7/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average23/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average109/200

Quick answers

From the figures on this page.

Population

What position does Rizzles Media Server (private) take in the server rankings?

Over the last seven days Rizzles Media Server (private) sits at #14,626 on player hours, in the top 66% of ranked servers.

How many players does Rizzles Media Server (private) hold at once?

The current row shows Rizzles Media Server (private) offline; the last response was 6 days 4 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What Rust version does Rizzles Media Server (private) run?

The build is Rust network protocol 2635 and build 167781 on Windows, run by Rizzles Media Server (private). Joining needs the same protocol on your game; Steam handles the update.

Is Rizzles Media Server (private) up, and what does its uptime show?

Offline now for Rizzles Media Server (private), last seen 6 days 4 hours ago. Over the last 6 full days the hours up number 0 of 144, 0%. Rust Data logged it first on 23 October 2026.

In which location is Rizzles Media Server (private) hosted?

There is no region published for Rizzles Media Server (private). Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 207.206.228.15:28015.

Settings and map

Which settings and rules does Rizzles Media Server (private) run?

No gather rate appears in the name: Rizzles Media Server (private). The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is not running; Valve's anti-cheat is off.

Which map has Rizzles Media Server (private) loaded?

A procedural map runs on Rizzles Media Server (private), generated by the game.

Wipe data

On what schedule does Rizzles Media Server (private) wipe?

A rhythm cannot be read from the wipes of Rizzles Media Server (private) on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 days 3 hours ago.

Lists and tags

Where does Rizzles Media Server (private) appear among Rust Data lists and filters?

The Rust Data lists that Rizzles Media Server (private) fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Rizzles Media Server (private) hold?

These tags are published by Rizzles Media Server (private) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Rizzles Media Server (private)?

In Rust, F1 opens the console: type client.connect 207.206.228.15:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players 4 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,443 players 11,663 servers online