Rust Data

rustdata.spaceservers207.244.235.128:28017.ipynb

Run all rust-data · live

‹ All servers

Online 207.244.235.128:28015 checked 10m ago

Paraguay - Evento

moddedcarbon

Connect

srv = rust.server("207.244.235.128:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #14,674 # top 66%
last wipe 12h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75119:0021:0000:0002:0005:0007:00Wiped Wed 28 Oct, 19:38 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
02040608019:0021:0000:0002:0005:0007:00Wiped Wed 28 Oct, 19:38 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 19:38 UTC12h ago NaN NaN running 0
1 Fri 16 Oct, 15:07 UTC12d ago 5 halved by day 1 12.2 days 0
2 Thu 15 Oct, 13:28 UTC13d ago 5 NaN 1.1 days 1
3 Wed 14 Oct, 15:09 UTC14d ago 2 NaN 0.9 days 0
4 Tue 13 Oct, 19:01 UTC15d ago 2 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of Paraguay - Evento
map
Custom Map
size
4500
seed
1337

Server

srv.info()
address
207.244.235.128:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 19:38 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average105/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average136/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average47/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Paraguay - Evento rank?

Over the last seven days Paraguay - Evento sits at #14,674 on player hours, in the top 66% of ranked servers.

How full does Paraguay - Evento run?

The sample now reads 0 players for Paraguay - Evento, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 20:00 UTC, mean 0 players.

Server facts

How smoothly does Paraguay - Evento run?

Averaged over 48 hours: 22 server fps, never under 12. The entity count peaked at 69,256, covering buildings, deployables and the rest of the world. Memory peaked at 3,285 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Paraguay - Evento on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Paraguay - Evento. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Paraguay - Evento, and is it up?

The current sample puts Paraguay - Evento online. Count back 11 hours from its reported uptime to get the last restart. Uptime of 3% across the last 7 full days: 5 hours of 168. Its earliest recorded date in Rust Data is 12 October 2026.

In which location is Paraguay - Evento hosted?

No region is published by Paraguay - Evento. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 207.244.235.128:28015 is its address.

Map and rules

What rules and settings are recorded for Paraguay - Evento?

You will not find a gather rate in the string Paraguay - Evento. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has Paraguay - Evento selected?

Paraguay - Evento runs a procedural map of size 4,500 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipe data

On what schedule does Paraguay - Evento wipe?

Paraguay - Evento wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 12 hours ago.

What is wipe day on Paraguay - Evento like?

Across recent wipes the busiest point averaged 4 players. 9 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 1 in the other cases.

Tags and filters

Where does Paraguay - Evento appear among Rust Data lists and filters?

These Rust Data lists include Paraguay - Evento: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Paraguay - Evento hold?

The game's server browser reads these tags from Paraguay - Evento: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Paraguay - Evento?

In Rust, F1 opens the console: type client.connect 207.244.235.128:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,286 players 11,649 servers online