Rust Data

rustdata.spaceservers208.102.148.67:28017.ipynb

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Offline 208.102.148.67:28015 checked 13d ago

tttest

moddedcarbon

Connect

srv = rust.server("208.102.148.67:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #12,856 # top 59%
last wipe 14d ago # no schedule published
next wipe 7d 14h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep3 Oct7 Oct18 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe · high confidence

usual gap14 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 14hThu 5 Nov, 19:00 UTCFW force wipe
113d 19hWed 11 Nov, 23:17 UTCwipe
227d 19hWed 25 Nov, 23:17 UTCwipe
335d 14hThu 3 Dec, 19:00 UTCFW force wipe
441d 19hWed 9 Dec, 23:17 UTCwipe

The first 48 hours of its last wipes

Wed 14 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 23:17 UTC14d ago 1 NaN running 1
1 Wed 30 Sep, 22:47 UTC28d ago 1 NaN 14 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
208.102.148.67:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 23:17 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 153 on average33/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average41/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average10/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average1/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Player counts

How does tttest compare in the rankings?

Rank #12,856 on seven-day player hours for tttest, within the top 59% of all ranked servers.

How full does tttest run?

The current row shows tttest offline; the last response was 13 days 7 hours ago.

About the server

Which Rust version is tttest on?

The build is Rust network protocol 2634 and build 167781 on Windows, run by tttest. Steam updates your game for you, but the protocol must match to join.

How reliable is tttest, and is it up?

tttest is offline at this refresh; the last response came 13 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 17 September 2026.

In which location is tttest hosted?

No region is published by tttest. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 208.102.148.67:28015 is its address.

Settings and map

What rules and settings are recorded for tttest?

You will not find a gather rate in the string tttest. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Wipes and dates

On what schedule does tttest wipe?

Wipes on tttest run every other Wednesday at 23:17 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 14 days 4 hours ago.

What is wipe day on tttest like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold tttest, and which filters?

These Rust Data lists include tttest: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on tttest?

Read by the game's server browser, the tags tttest publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join tttest?

Enter client.connect 208.102.148.67:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,003 players 11,659 servers online