Online 208.115.206.26:28265 checked 12m ago
theE-kittens - By Pingperfect.com
Connect
srv = rust.server("208.115.206.26:28266")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 17:45 UTC26d ago | 4 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 585335201
- map
- Procedural Map
- size
- 3700
- seed
- 585335201
Server
srv.info()- address
- 208.115.206.26:28265
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 17:45 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 115/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 57/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
Quick answers
From the figures on this page.
Player counts
How does theE-kittens - By Pingperfect.com compare in the rankings?
Player hours over seven days put theE-kittens - By Pingperfect.com at #15,335, in the top 69% of the ranked set.
How many players does theE-kittens - By Pingperfect.com hold at once?
The sample now reads 0 players for theE-kittens - By Pingperfect.com, out of 50 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does theE-kittens - By Pingperfect.com run?
Averaged over 48 hours: 89 server fps, never under 30. The entity count peaked at 73,586, covering buildings, deployables and the rest of the world. The memory field tops out at 4,572 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is theE-kittens - By Pingperfect.com on?
Version Rust network protocol 2634 and build 166586 on Windows is reported by theE-kittens - By Pingperfect.com. Steam updates your game for you, but the protocol must match to join.
Is theE-kittens - By Pingperfect.com up, and what does its uptime show?
The current sample puts theE-kittens - By Pingperfect.com online. A restart about 10 days 3 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.
Which location does theE-kittens - By Pingperfect.com run from?
No region is published by theE-kittens - By Pingperfect.com. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 208.115.206.26:28265.
Rules, settings, map
Which rules apply on theE-kittens - By Pingperfect.com, and what settings?
You will not find a gather rate in the string theE-kittens - By Pingperfect.com. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has theE-kittens - By Pingperfect.com loaded?
Size 3,700, seed 585335201: the procedural map on theE-kittens - By Pingperfect.com, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does theE-kittens - By Pingperfect.com wipe?
The record for theE-kittens - By Pingperfect.com holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 15 hours ago.
On theE-kittens - By Pingperfect.com, what happens on wipe day?
Across recent wipes the busiest point averaged 4 players. 24 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does theE-kittens - By Pingperfect.com appear among Rust Data lists and filters?
On Rust Data, theE-kittens - By Pingperfect.com appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on theE-kittens - By Pingperfect.com?
These tags are published by theE-kittens - By Pingperfect.com and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to theE-kittens - By Pingperfect.com?
In Rust, F1 opens the console: type client.connect 208.115.206.26:28265. Launch Rust on this page does the same by opening the game through Steam and connecting.