Offline 208.115.248.156:28080 checked 16d ago
Souls.one_testing grounds
Connect
srv = rust.server("208.115.248.156:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 29 Sep, 18:04 UTC30d ago | 0 | NaN | running | 0 |
| 1 | Tue 15 Sep, 09:16 UTC44d ago | 2 | halved by day 2 | 14.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1622 · seed 745503023
- map
- Procedural Map
- size
- 1622
- seed
- 745503023
Server
srv.info()- address
- 208.115.248.156:28080
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Sep 2026, 18:04 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 17/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 35/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 7/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 22/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 109/200 |
Quick answers
From the figures on this page.
Population
How does Souls.one_testing grounds compare in the rankings?
Player hours over seven days put Souls.one_testing grounds at #15,394, in the top 71% of the ranked set.
What population does Souls.one_testing grounds carry?
Offline now for Souls.one_testing grounds, with the last sample 16 days 18 hours ago.
Server data
What Rust version does Souls.one_testing grounds run?
The build is Rust network protocol 2633 and build 163493 on Windows, run by Souls.one_testing grounds. Joining needs the same protocol on your game; Steam handles the update.
Is Souls.one_testing grounds up, and what does its uptime show?
Offline now for Souls.one_testing grounds, last seen 16 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Souls.one_testing grounds sit?
For Souls.one_testing grounds, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 208.115.248.156:28080.
Map and rules
What rules and settings are recorded for Souls.one_testing grounds?
You will not find a gather rate in the string Souls.one_testing grounds. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is not running; Valve's anti-cheat is off.
Which map has Souls.one_testing grounds loaded?
Size 1,622, seed 745503023: the procedural map on Souls.one_testing grounds, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does Souls.one_testing grounds wipe?
A rhythm cannot be read from the wipes of Souls.one_testing grounds on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 30 days 9 hours ago, and that is the one in play.
What is wipe day on Souls.one_testing grounds like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 2.
Lists and tags
Which lists on Rust Data hold Souls.one_testing grounds, and which filters?
These Rust Data lists include Souls.one_testing grounds: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Souls.one_testing grounds?
Read by the game's server browser, the tags Souls.one_testing grounds publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163493 (Build): Recorded game build: 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Souls.one_testing grounds?
In Rust, F1 opens the console: type client.connect 208.115.248.156:28080. Launch Rust on this page does the same by opening the game through Steam and connecting.