Online 208.115.248.157:28080 checked 12m ago
Mugu PVE
Connect
srv = rust.server("208.115.248.157:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 21:26 UTC FW27d ago | 2 | NaN | running | 0 |
| 1 | Fri 25 Sep, 16:35 UTC33d ago | 3 | halved by day 3 | 6.2 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 77760
- map
- Procedural Map
- size
- 2500
- seed
- 77760
Server
srv.info()- address
- 208.115.248.157:28080
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 21:26 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 105/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 149/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 46/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18/1000 |
Quick answers
From the figures on this page.
Population data
How does Mugu PVE compare in the rankings?
Over the last seven days Mugu PVE sits at #15,338 on player hours, in the top 69% of ranked servers.
What population does Mugu PVE carry?
The sample now reads 0 players for Mugu PVE, out of 50 slots. Over the last seven days it averaged 0 players.
Server data
How well does Mugu PVE perform?
The 48-hour average is 181 server fps, with a low of 132. The entity count peaked at 31,821, covering buildings, deployables and the rest of the world. The memory field tops out at 7,101 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Mugu PVE on?
The build is Rust network protocol 2634 and build 166494 on Windows, run by Mugu PVE. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Mugu PVE, and is it online now?
Online is the state at the latest refresh for Mugu PVE. A restart about 25 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 25 September 2026.
In which location is Mugu PVE hosted?
There is no region published for Mugu PVE. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 208.115.248.157:28080.
Settings and map
Which rules apply on Mugu PVE, and what settings?
The name Mugu PVE carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Mugu PVE loaded?
Size 2,500, seed 77760: the procedural map on Mugu PVE, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Mugu PVE wipe, and on what schedule?
Too few wipes are on record for Mugu PVE to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 11 hours ago.
On Mugu PVE, what happens on wipe day?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 43 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 3.
Lists and tags
Which Rust Data filters and lists contain Mugu PVE?
These Rust Data lists include Mugu PVE: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Mugu PVE hold?
Read by the game's server browser, the tags Mugu PVE publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Mugu PVE?
In Rust, F1 opens the console: type client.connect 208.115.248.157:28080. Launch Rust on this page does the same by opening the game through Steam and connecting.